Latest Research in Robotic Pose Perception
96 research papers · 2026 median publication year
Top Research Topics in Robotic Pose Perception
- Computer Vision and Pattern Recognition — 73 papers
- Robotics — 5 papers
- 3D Shape Modeling and Analysis — 4 papers
- Machine Learning — 2 papers
- Multimodal Machine Learning Applications — 2 papers
- Computer Graphics and Visualization Techniques — 1 papers
- Generative Adversarial Networks and Image Synthesis — 1 papers
- Soft Robotics and Applications — 1 papers
- Graphics — 1 papers
- Robot Manipulation and Learning — 1 papers
Highest-Cited Papers
- Generative Integration of CG Decomposition and Dual Structures for Stable Geometric Flows
- G2G: Exploiting Intra-Group Geometry for Inter-Group Pose Estimation
- FunArt: Decoding Functional Structure and Articulation from Generative 3D Latents
- Efficient Learning from Synthetic Data and Immersive VR Televisualization for Robotic Avatars
- Local Geometric Perception for Climbing Robots on Double-Deck Steel Truss Bridges Using CAD Hole-Layout Priors and Depth-Derived Geometry
- ReRadar: Robust Radar Global Localization via Rotation-Equivariant Descriptor Learning
- Category Level 6D Object Pose Estimation from a Single RGB Image using Diffusion
- Practical High-Fidelity Novel-View Synthesis of Mounted Lepidoptera
- 4DStreamCtrl: Interactive Video Generation with Online 4D Control
- BRAVE-6D: Benchmark for Robotic Active Vision in 6DOF Pose Estimation
- LaGSplat: Inferring Physics-Governed Interactive Simulation from Monocular Video Using Latent Lagrangian Gaussian Splatting
- Frame-wise 3DGS-based Human Point Cloud Generation With Gaussian Primitive-aware Upsampling From Fixed Multiview GoPro Videos
- MangaFlow: An End-to-End Agentic Framework for Controllable Story to Manga Generation
- Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping
- What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation
- SparseTalk - Sparsifying 3D Gaussian Language Fields for Efficient 3D Visual Question Answering
- Recursive Code World Models: Building Complex Worlds through Recursive Scene Programs
- Compositional SVG Generation via VLM-Driven Hierarchical Semantic Parsing
- SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences
- RIGOR: Rig-Informed Geometry for Omnidirectional Reconstruction
Sub-Regions
- Computer Vision and Pattern Recognition — 30 papers
- Robotics — 29 papers
- Neural and Evolutionary Computing — 11 papers
- Soft Robotics and Applications — 9 papers
- Artificial Intelligence — 6 papers
- Computer Vision and Pattern Recognition — 4 papers