Latest Research in Interconnection Networks and Systems
27 research papers · 2026 median publication year
Top Research Topics in Interconnection Networks and Systems
- Networking and Internet Architecture — 6 papers
- Interconnection Networks and Systems — 4 papers
- Information Theory — 2 papers
- Computer Science and Game Theory — 2 papers
- Machine Learning — 2 papers
- Hardware Architecture — 1 papers
- Logic in Computer Science — 1 papers
- Embedded Systems Design Techniques — 1 papers
- Network Time Synchronization Technologies — 1 papers
- Virtual Reality Applications and Impacts — 1 papers
Highest-Cited Papers
- Chiral Topological Edge Routing for Thermal Mitigation and Bisection Decongestion in 2D Mesh Networks-on-Chip
- Chiral Topological Edge Routing for Thermal Mitigation and Bisection Decongestion in 2D Mesh Networks-on-Chip
- Budgeted Express-Mesh: Traffic-Aware Link Placement and Deadlock-Free Adaptive Routing
- Semantic Communication for Non-Terrestrial Networks: A Survey from Platform Constraints to System Design
- Predictable Modelling and Analysis of Software-defined Vehicle Implementations
- Learning Market Competition in Shared Spectrum: A Multi-Agent Reinforcement Learning Approach
- Consistency-Robustness Tradeoffs for Strategyproof Scheduling with Predictions
- Robust feasible-domain modeling for resource-constrained spaceborne heterogeneous high-performance computing
- Automated Mobile Video Objective Testing System
- Quantifying QoE-Aware Resource Sharing Potential Under Time-variant Spatial Complexity
- Beyond UDP: RDMA as the Missing Link for Gigasample Software-Defined Radio
- Prototyping QoE-Aware Rate Adaptation in Cellular Networks with Commercial Applications
- Multiuser immersive cultural experiences enabled by 5G, AI and free-viewpoint video
- Beyond UDP: RDMA as the Missing Link for Gigasample Software-Defined Radio
- A Semantic-Aware Multiple Access Scheme Leveraging Spatial Redundancy for Uplink-Dominant Network Services
- Verifying Interrupt-driven Programs Efficiently via Heuristic and Reduced Partial-order Constraints
- A Quantization Problem Posed by Adaptive Streaming
- SEELE: Sense-Driven Edge-Cloud Foreground–Background Split Rendering for Immersive Media Services
- A Deterministic Constant-Competitive Algorithm for Dynamic Mixture-of-Experts Serving
- Learning-Theoretic Foundation for General Coded Computing: The Straggler Setting