Multiuser immersive cultural experiences enabled by 5G, AI and free-viewpoint video

Extended Reality (XR) enhances cultural experiences by immersing users in virtual environments where virtual assets and 3D reconstructions provide a stronger connection to real-world scenarios. In this work, we present a platform for collaborative immersive cultural experiences, focused on real-time interaction between participants. The platform provides three main features designed to enable meaningful communication inside of virtual scenarios: volumetric representation of a presenter captured in real time, virtual scene control through gesture recognition for the presenter, and bidirectional audio as well as 3D avatar representation for every user. The platform was integrated into a real-world 5G network to test its capabilities as well as validating the ability of the infrastructure to handle demanding uplink bitrate and computation-intensive XR applications. Both network- and application-level experiments were conducted to measure key performance metrics, including latency, packet loss, and throughput. The results demonstrate the feasibility of the proposed platform and its ability to support real-time communication in collaborative XR scenarios.

Authors

Institutions

Publication Details

Journal
Multimedia Systems
Published
2026-09-06
DOI
https://doi.org/10.1007/s00530-026-02637-8
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
article

Multiuser immersive cultural experiences enabled by 5G, AI and free-viewpoint video

Victoria Oliver Muñoz, Ferrán Cañellas, César Díaz, Julián Cabrera et al.
Multimedia Systems
Virtual Reality Applications and Impacts
article

Multiuser immersive cultural experiences enabled by 5G, AI and free-viewpoint video

Victoria Oliver Muñoz, Ferrán Cañellas, César Díaz, Julián Cabrera, Javier Usón, Mario Montagud, Isabel Rodríguez
article en

Abstract

Extended Reality (XR) enhances cultural experiences by immersing users in virtual environments where virtual assets and 3D reconstructions provide a stronger connection to real-world scenarios. In this work, we present a platform for collaborative immersive cultural experiences, focused on real-time interaction between participants. The platform provides three main features designed to enable meaningful communication inside of virtual scenarios: volumetric representation of a presenter captured in real time, virtual scene control through gesture recognition for the presenter, and bidirectional audio as well as 3D avatar representation for every user. The platform was integrated into a real-world 5G network to test its capabilities as well as validating the ability of the infrastructure to handle demanding uplink bitrate and computation-intensive XR applications. Both network- and application-level experiments were conducted to measure key performance metrics, including latency, packet loss, and throughput. The results demonstrate the feasibility of the proposed platform and its ability to support real-time communication in collaborative XR scenarios.

Multimedia SystemsVol. 32(9)
Universitat de València (ES), i2CAT (ES), European Telecommunications Standards Institute (FR), Universidad Politécnica de Madrid (ES)
Comunidad de Madrid, HORIZON EUROPE Framework Programme, Agencia Estatal de Investigación, European Social Fund, NextGenerationEU
Industry, innovation and infrastructure
Openalex Percentile: Top 8%
Virtual Reality Applications and Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.