Latest Research in Robotics

20 research papers · 2026 median publication year

Top Research Topics in Robotics

Highest-Cited Papers

  1. SalsaAgent: A multimodal embodied language model for interactive dance generation
  2. Track, Articulate, Act: Generating Articulation from Casual Human Videos
  3. EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset
  4. UniMo: Unifying Human and Animal Motion Generation
  5. AnyView: Synthesizing Any Novel View in Dynamic Scenes
  6. Review of Hand Reconstruction Methods: From Hand Pose to Neural Reconstruction of Hands with Category-Agnostic Objects
  7. Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcasts
  8. AURORA: Active Uncertainty-Driven Re-Orientation for In-Hand Reconstruction
  9. Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts
  10. Unified Motion Retargeting for Humanoids with Learned Point Cloud Correspondence
  11. Cascaded Diffusion Framework for Probabilistic Coarse-to-Fine Hand Pose Estimation
  12. SeRV: Semantic-Aligned Residual Vector Quantization for American Sign Language Generation
  13. DiMMPose: A Diffusion-Mamba Hybrid Framework with Multi-Prompt for Efficient and Robust 3D Human Pose Estimation
  14. ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video
  15. Amortized inverse kinematics via graph attention for real-time human avatar animation
  16. PoseShield: Neural Collision Fields for Human Self-Collision Resolution
  17. Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions
  18. Reconstructing Humans and Objects in Interaction using Large Reconstruction Models
  19. Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos
  20. EchoWM: Open and Enterable Omnimodal World Models
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L3 Region - - 2026 Sep Q3

Robotics

20 papers

Top Topics (4)

Computer Vision and Pattern Recognition15
Human Pose and Action Recognition2
Robotics2
Human Motion and Animation1

Top Publications (20)

1.SalsaAgent: A multimodal embodied language model for interactive dance generation2.Track, Articulate, Act: Generating Articulation from Casual Human Videos3.EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset4.UniMo: Unifying Human and Animal Motion Generation5.AnyView: Synthesizing Any Novel View in Dynamic Scenes6.Review of Hand Reconstruction Methods: From Hand Pose to Neural Reconstruction of Hands with Category-Agnostic Objects7.Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcasts8.AURORA: Active Uncertainty-Driven Re-Orientation for In-Hand Reconstruction9.Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts10.Unified Motion Retargeting for Humanoids with Learned Point Cloud Correspondence11.Cascaded Diffusion Framework for Probabilistic Coarse-to-Fine Hand Pose Estimation12.SeRV: Semantic-Aligned Residual Vector Quantization for American Sign Language Generation13.DiMMPose: A Diffusion-Mamba Hybrid Framework with Multi-Prompt for Efficient and Robust 3D Human Pose Estimation14.ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video15.Amortized inverse kinematics via graph attention for real-time human avatar animation16.PoseShield: Neural Collision Fields for Human Self-Collision Resolution17.Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions18.Reconstructing Humans and Objects in Interaction using Large Reconstruction Models19.Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos20.EchoWM: Open and Enterable Omnimodal World Models
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