DynamAuction: A Reinforcement Learning Environment for Repeated Auctions with Dynamic Value

A buyer who repeatedly participates in auctions for related items often faces a dynamic value problem: what they win today changes what tomorrow's items are worth. Despite the empirical importance of such effects, especially in display advertising, the algorithmic literature on repeated auctions has largely focused on the learning problem, by treating each opportunity as a contextual bandit, while sidestepping the planning problem induced by the dependence of current value on past wins. We introduce DynamAuction, a synthetic environment for single-buyer sequential bidding. The reward from each win depends on the buyer's history of previous wins, summarized through a carry-over state. The environment supports first- and second-price auctions, non-homogeneous Poisson arrivals, delayed feedback, saturation, and recency effects. We also introduce a new class of Model Predictive Control (MPC) algorithms. On our benchmark scenario, these MPC policies outperform off-the-shelf deep RL baselines (PPO, SAC, TD3) as well as a tuned shading baseline. We release DynamAuction to support RL research on repeated auctions.

Authors

Publication Details

Journal
arXiv (Cornell University)
Published
2026-11-10
DOI
https://doi.org/10.48550/arxiv.2611.14000
Primary Topic
Auction Theory and Applications
Type
preprint
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preprint

DynamAuction: A Reinforcement Learning Environment for Repeated Auctions with Dynamic Value

Benjamin Heymann, Patrick Loiseau, Corentin Pla, Eugénie Patard
arXiv (Cornell University)
Auction Theory and Applications
preprint

DynamAuction: A Reinforcement Learning Environment for Repeated Auctions with Dynamic Value

Benjamin Heymann, Patrick Loiseau, Corentin Pla, Eugénie Patard
preprint en

Abstract

A buyer who repeatedly participates in auctions for related items often faces a dynamic value problem: what they win today changes what tomorrow's items are worth. Despite the empirical importance of such effects, especially in display advertising, the algorithmic literature on repeated auctions has largely focused on the learning problem, by treating each opportunity as a contextual bandit, while sidestepping the planning problem induced by the dependence of current value on past wins. We introduce DynamAuction, a synthetic environment for single-buyer sequential bidding. The reward from each win depends on the buyer's history of previous wins, summarized through a carry-over state. The environment supports first- and second-price auctions, non-homogeneous Poisson arrivals, delayed feedback, saturation, and recency effects. We also introduce a new class of Model Predictive Control (MPC) algorithms. On our benchmark scenario, these MPC policies outperform off-the-shelf deep RL baselines (PPO, SAC, TD3) as well as a tuned shading baseline. We release DynamAuction to support RL research on repeated auctions.

arXiv (Cornell University)
Auction Theory and Applications
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