WAM is capable in BEHAVIOR-1K: the 2nd-place solution to the 2026 BEHAVIOR Challenge
This work presents the 2nd-place solution (Team IF1001) to the 2026 BEHAVIOR Challenge, which evaluates mobile manipulation across 100 household tasks. Our method is built on a powerful world action model (WAM), Cosmos 3. We improve Cosmos 3 by using richer visual history, task-progress conditioning, and task-group and skill-specific LoRA adapters. During inference, we apply a separate progress estimator to supply task-progress context, and use task- and progress-conditioned routing to select a task-group or skill-specific policy, complemented by action-candidate aggregation, rolling inpainting, and task-specific temporal and gripper control. To meet the minimum inference requirement of 1 FPS, we use neither recursive self-improvement (RSI) nor agentic harness methods and rely on no closed-source models; during official private-test evaluation, our system handled concurrent requests across 100 evaluation ports with limited hardware resources, sustaining an average end-to-end inference rate above 2 FPS per port. Our method achieves a mean Q-score of 0.613 and a full-task success rate of 40.9%, averaged over 3 self-evaluation rounds across all 100 tasks. On the official private test set, with 20 instances per task, our system achieves a mean Q-score of 0.615 and a full-task success rate of 41.2%.
Authors
- Xianbiao Qi (ORCID: https://orcid.org/0000-0002-8493-1966)
- Gengming Zhang (ORCID: https://orcid.org/0000-0001-8117-4157)
- Jiaquan Ye
- Rong Xiao (ORCID: https://orcid.org/0000-0002-6408-9724)
- Wenjie Xiao (ORCID: https://orcid.org/0000-0002-4734-683X)
- Guoting Wei (ORCID: https://orcid.org/0009-0001-7282-6026)
- Yelin He
- Xinming Wei
Publication Details
- Journal
- arXiv (Cornell University)
- Published
- 2026-11-10
- DOI
- https://doi.org/10.48550/arxiv.2611.13818
- Primary Topic
- Robot Manipulation and Learning
- Type
- preprint