Rancang Bangun Aplikasi Perpustakaan Sekolah Berbasis Android Di SMK Negeri 07 Kota Bengkulu
Current advancements in information technology are driving the transformation of school library management systems from conventional methods to digital-based systems. To date, SMK Negeri 07 Bengkulu City still employs a manual recording system for managing book collections, member data, and loan/return transactions. This situation carries the risk of recording errors and data loss, while also resulting in low operational efficiency. This study aims to design and develop an Android-based school library application to enhance the effectiveness, efficiency, and accessibility of library management. The system development method employed is the Waterfall model, comprising five key stages: requirements analysis, system design, code implementation, testing, and maintenance. The application was developed using the WebView-based Median.co platform, featuring an interactive web interface optimized for Android mobile devices. Research results indicate that the developed application facilitates book searches, member data recording, and library transactions through a computerized, real-time process. Black-box testing revealed a 100% success rate across all tested functional scenarios. Furthermore, questionnaire data from 32 respondents—analyzed using SPSS via the Pearson Product-Moment correlation test—showed an r-calculated value exceeding the r-table value (0.349) and a p-value of less than 0.001. Consequently, the application is deemed highly suitable, valid, and effective for implementation at SMK Negeri 07 Bengkulu City.
Authors
- Ujang Juhardi
- A.R. Walad Mahfuzhi
- Yulia Darnita
- Khairullah Khairullah (ORCID: https://orcid.org/0009-0004-1734-3015)
- Martiyas Tirtayo
Publication Details
- Journal
- Jurnal Riset Informatika dan Teknologi Informasi
- Published
- 2026-11-11
- DOI
- https://doi.org/10.58776/jriti.v4i1.273
- Primary Topic
- Engineering and Information Technology
- Type
- article
- Field-Weighted Citation Impact
- 0.00