Robust Deformation-based 3D Bijective Mapping through Differential Boundary Shape Matching

We introduce a novel framework to generate piecewise linear tetrahedral maps, by expressing the map-finding problem as a constrained mesh deformation problem, where constraints satisfaction implies both injectivity and target shape conformity. Deformation is supported by the two core components of our approach: First, an augmentation of the mesh by boundary-incident virtual elements, encoding the target shape in a differential manner via its first and second fundamental form; in contrast to position-driven approaches this prevents optimisation failure due to improper winding. Second, a remeshing scheme maintaining mesh element quality and preventing blocking configurations. A first implementation is empirically shown to have higher robustness and/or higher efficiency than state-of-the-art methods on challenging, yet practically relevant inputs. We illustrate our method's versatility in a range of applications, demonstrating its value as a new item in the algorithmic toolbox for volumetric mapping.

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Publication Details

Journal
ACM Transactions on Graphics
Published
2026-11-09
DOI
https://doi.org/10.1145/3842573
Primary Topic
Computational Geometry and Mesh Generation
Type
article
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article

Robust Deformation-based 3D Bijective Mapping through Differential Boundary Shape Matching

David Bommes, Marcel Campen, Valentin Zénon Nigolian
ACM Transactions on Graphics
Computational Geometry and Mesh Generation
article

Robust Deformation-based 3D Bijective Mapping through Differential Boundary Shape Matching

David Bommes, Marcel Campen, Valentin Zénon Nigolian
article en

Abstract

We introduce a novel framework to generate piecewise linear tetrahedral maps, by expressing the map-finding problem as a constrained mesh deformation problem, where constraints satisfaction implies both injectivity and target shape conformity. Deformation is supported by the two core components of our approach: First, an augmentation of the mesh by boundary-incident virtual elements, encoding the target shape in a differential manner via its first and second fundamental form; in contrast to position-driven approaches this prevents optimisation failure due to improper winding. Second, a remeshing scheme maintaining mesh element quality and preventing blocking configurations. A first implementation is empirically shown to have higher robustness and/or higher efficiency than state-of-the-art methods on challenging, yet practically relevant inputs. We illustrate our method's versatility in a range of applications, demonstrating its value as a new item in the algorithmic toolbox for volumetric mapping.

ACM Transactions on GraphicsVol. 45(6)
University of Bern (CH), Paderborn University (DE)
Computational Geometry and Mesh Generation
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