Edukasi Vaksin HPV Berbasis Gamifikasi bagi Siswa Kelas 5 Gandhi Memorial Intercontinental School Jakarta Pusat

This community service program aimed to strengthen HPV health literacy among fifth-grade students at Gandhi Memorial Intercontinental School (GMIS), Central Jakarta, an international school using English as its language of instruction. The Indonesian “Misi HPV” materials from the Ministry of Health and UNICEF Indonesia were adapted into “Misi HPV Live,” a face-to-face English session combining seven gamified missions, group challenges, dialogue with a medical resource person, and the “Virus and Immune Freeze” game. The activity on 29 October 2026 involved 60 students and was facilitated by Universitas Pelita Harapan and UNICEF Indonesia, supported by local health offices. Knowledge was measured using a coded one-group pretest–posttest design. Of the 56 valid score pairs, the mean score rose from 66.79 to 82.68; 42 students (75.0%) improved, and 42 students (75.0%) reached a posttest score of at least 80. Only 15 students (26.8%) achieved the predefined 25-point gain, a target constrained by high baseline scores. Students’ questions on transmission, cancer risk, vaccine doses, and immunity indicated active engagement. The program demonstrates that adapting digital health content into gamified face-to-face learning is feasible in an international school setting, though effects on knowledge retention and vaccination behavior require further testing.

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Publication Details

Journal
Jurnal Ragam Pengabdian
Published
2026-11-09
DOI
https://doi.org/10.62710/fjwtw781
Primary Topic
Educational Games and Gamification
Type
article
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article

Edukasi Vaksin HPV Berbasis Gamifikasi bagi Siswa Kelas 5 Gandhi Memorial Intercontinental School Jakarta Pusat

Anastasia Santi Delliana, Rustini Floranita, Francois William Jordy, Detryanti Putri et al.
Jurnal Ragam Pengabdian
Educational Games and Gamification
article

Edukasi Vaksin HPV Berbasis Gamifikasi bagi Siswa Kelas 5 Gandhi Memorial Intercontinental School Jakarta Pusat

Anastasia Santi Delliana, Rustini Floranita, Francois William Jordy, Detryanti Putri, Ronal Riski Panjaitan
article en

Abstract

This community service program aimed to strengthen HPV health literacy among fifth-grade students at Gandhi Memorial Intercontinental School (GMIS), Central Jakarta, an international school using English as its language of instruction. The Indonesian “Misi HPV” materials from the Ministry of Health and UNICEF Indonesia were adapted into “Misi HPV Live,” a face-to-face English session combining seven gamified missions, group challenges, dialogue with a medical resource person, and the “Virus and Immune Freeze” game. The activity on 29 October 2026 involved 60 students and was facilitated by Universitas Pelita Harapan and UNICEF Indonesia, supported by local health offices. Knowledge was measured using a coded one-group pretest–posttest design. Of the 56 valid score pairs, the mean score rose from 66.79 to 82.68; 42 students (75.0%) improved, and 42 students (75.0%) reached a posttest score of at least 80. Only 15 students (26.8%) achieved the predefined 25-point gain, a target constrained by high baseline scores. Students’ questions on transmission, cancer risk, vaccine doses, and immunity indicated active engagement. The program demonstrates that adapting digital health content into gamified face-to-face learning is feasible in an international school setting, though effects on knowledge retention and vaccination behavior require further testing.

Jurnal Ragam PengabdianVol. 3(3)
Pelita Harapan University (ID)
Educational Games and Gamification
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