THE IMPACT OF DIGITAL GAMES ON STUDENTS’ MOTIVATION IN ENGLISH LANGUAGE LEARNING
This article examines the impact of digital games on students’ motivation in English language learning. It focuses on the use of platforms such as Baamboozle, Quizizz, and Kahoot. The article also discusses how digital games can increase students’ interest, classroom participation, and learning activity. In addition, it provides ideas for using digital games effectively in English language lessons.
Authors
- Ugiloy Umid qizi Otakhonova
Institutions
- Asia International University (UZ)
Publication Details
- Journal
- Buxoro xalqaro universiteti ilmiy axborotnomasi
- Published
- 2026-11-08
- DOI
- https://doi.org/10.67780/buxoro-xalqaro-universiteti-ilmiy-axborotnomasi.2026.37cf8f50
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00