REGULATING CLONING OF GAMES WITH COPYRIGHT LAW: AN ANALYSIS

This paper discovers the intersection of intellectual property (IP)laws focusing on copyright law with cloning of games, this focuses on challenges that raises when the developers create a game that seems to be imitation of existing one. Since the raise of games, game cloning was prevalent in industry. This the role of copyright law in protecting original works in the era where AI can replicate games in minutes. This study aims to analyses the current legal framework for protection against game cloning especially taking the evolution U.S. protection towards game cloning, evaluate their implication and reflect on their effectiveness. Thus, leads to an analytic study on how the games are protected in India being one of the largest consuming nations of these games by finding the current lacuna on laws and existing ways the offenders use to clone, identifies the potential solutions that can be enhanced for protection of right for game developers.

Authors

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-11-08
DOI
https://doi.org/10.5281/zenodo.24053469
Primary Topic
Intellectual Property Law
Type
article
Field-Weighted Citation Impact
0.00
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article

REGULATING CLONING OF GAMES WITH COPYRIGHT LAW: AN ANALYSIS

Narayana M
1 links
Zenodo (CERN European Organization for Nuclear Research)
Intellectual Property Law
article

REGULATING CLONING OF GAMES WITH COPYRIGHT LAW: AN ANALYSIS

Narayana M
article en

Abstract

This paper discovers the intersection of intellectual property (IP)laws focusing on copyright law with cloning of games, this focuses on challenges that raises when the developers create a game that seems to be imitation of existing one. Since the raise of games, game cloning was prevalent in industry. This the role of copyright law in protecting original works in the era where AI can replicate games in minutes. This study aims to analyses the current legal framework for protection against game cloning especially taking the evolution U.S. protection towards game cloning, evaluate their implication and reflect on their effectiveness. Thus, leads to an analytic study on how the games are protected in India being one of the largest consuming nations of these games by finding the current lacuna on laws and existing ways the offenders use to clone, identifies the potential solutions that can be enhanced for protection of right for game developers.

Zenodo (CERN European Organization for Nuclear Research)
Peace, justice, and strong institutions
Intellectual Property Law
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