Large_Scale_Destruction_Tech_Report
A technical report on a destruction system for a city-building game in Unreal Engine 5.8, where a giant character can break and topple buildings made of thousands of modular pieces without giving each piece a physics body.
Authors
- Will Ji
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2026-11-06
- DOI
- https://doi.org/10.5281/zenodo.24013944
- Primary Topic
- Computer Graphics and Visualization Techniques
- Type
- article
- Field-Weighted Citation Impact
- 0.00