Large_Scale_Destruction_Tech_Report

A technical report on a destruction system for a city-building game in Unreal Engine 5.8, where a giant character can break and topple buildings made of thousands of modular pieces without giving each piece a physics body.

Authors

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-11-06
DOI
https://doi.org/10.5281/zenodo.24013944
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
0.00
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article

Large_Scale_Destruction_Tech_Report

Will Ji
Zenodo (CERN European Organization for Nuclear Research)
Computer Graphics and Visualization Techniques
article

Large_Scale_Destruction_Tech_Report

Will Ji
article en

Abstract

A technical report on a destruction system for a city-building game in Unreal Engine 5.8, where a giant character can break and topple buildings made of thousands of modular pieces without giving each piece a physics body.

Zenodo (CERN European Organization for Nuclear Research)
Openalex Percentile: Top 16%
Computer Graphics and Visualization Techniques
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Large_Scale_Destruction_Tech_Report — Will Ji · Zenodo (CERN European Organization for Nuclear Research) (2026) | TGRS Research Map | TGRS