RLiD: Reinforcement Learning in the Decision Plane for Language Agents and LLMs

Reinforcement learning (RL) has improved the capabilities of large language models (LLMs) across a wide range of tasks. However, token-level RL assigns an action's advantage to the entire generated response, including tokens specifying the parsed action, reasoning chains, and malformed content. Although the environment executes only the parsed action, variation in how the action is expressed in natural language can introduce additional variance into policy-gradient estimates. We propose RLiD (Reinforcement Learning in the Decision plane), a framework that directly optimizes the probabilities of executable action options. RLiD compiles observations, an optional compact memory, and a labeled action menu into the model input, and uses a large decision model (LDM) to select an action in a single forward pass. By eliminating autoregressive token generation and bypassing action parsing, RLiD avoids invalid action outputs and improves RL rollout efficiency. Our analysis shows that, within a fixed text policy, marginalizing over alternative realizations of the same action removes a zero-mean gradient component without changing the expected update. We further distill trained LDM policies into generative LLMs through supervision on their action trajectories. Experiments on ARC, Countdown, and Sokoban demonstrate improved performance or lower computational cost across several settings. On ALFWorld, the complete training and distillation pipeline reaches 99.3% success in 12.7 H100 GPU-hours, compared with 86.6% in 17.3 GPU-hours for token-level RL of the same LLM. With compiled memory, our strongest Qwen2.5-1.5B LDM and distilled generative LLM achieve 100% success on all 134 unseen and 140 seen ALFWorld evaluation games.

Authors

Publication Details

Journal
arXiv (Cornell University)
Published
2026-11-02
DOI
https://doi.org/10.48550/arxiv.2611.02455
Primary Topic
Reinforcement Learning in Robotics
Type
preprint
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preprint

RLiD: Reinforcement Learning in the Decision Plane for Language Agents and LLMs

Daoan Zhang, Ziyi Chen, Jianing Yin, Jianhui Wei et al.
arXiv (Cornell University)
Reinforcement Learning in Robotics
preprint

RLiD: Reinforcement Learning in the Decision Plane for Language Agents and LLMs

Daoan Zhang, Ziyi Chen, Jianing Yin, Jianhui Wei, Yan Zhang
preprint en

Abstract

Reinforcement learning (RL) has improved the capabilities of large language models (LLMs) across a wide range of tasks. However, token-level RL assigns an action's advantage to the entire generated response, including tokens specifying the parsed action, reasoning chains, and malformed content. Although the environment executes only the parsed action, variation in how the action is expressed in natural language can introduce additional variance into policy-gradient estimates. We propose RLiD (Reinforcement Learning in the Decision plane), a framework that directly optimizes the probabilities of executable action options. RLiD compiles observations, an optional compact memory, and a labeled action menu into the model input, and uses a large decision model (LDM) to select an action in a single forward pass. By eliminating autoregressive token generation and bypassing action parsing, RLiD avoids invalid action outputs and improves RL rollout efficiency. Our analysis shows that, within a fixed text policy, marginalizing over alternative realizations of the same action removes a zero-mean gradient component without changing the expected update. We further distill trained LDM policies into generative LLMs through supervision on their action trajectories. Experiments on ARC, Countdown, and Sokoban demonstrate improved performance or lower computational cost across several settings. On ALFWorld, the complete training and distillation pipeline reaches 99.3% success in 12.7 H100 GPU-hours, compared with 86.6% in 17.3 GPU-hours for token-level RL of the same LLM. With compiled memory, our strongest Qwen2.5-1.5B LDM and distilled generative LLM achieve 100% success on all 134 unseen and 140 seen ALFWorld evaluation games.

arXiv (Cornell University)
Reinforcement Learning in Robotics
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