Dual-Level Humanoid Whole-Body Controller

Abstract This paper presents Jaeger, a dual-level whole-body controller for humanoid robots that addresses the challenges of training a more robust and versatile policy. Unlike traditional single-controller approaches, Jaeger separates the control of the upper and lower bodies into two independent controllers, so that they can better focus on their distinct tasks. This separation alleviates the dimensionality curse and improves fault tolerance. Jaeger supports both root velocity tracking (coarse-grained control) and local joint angle tracking (fine-grained control), enabling versatile and stable movements. To train the controller, we utilize a human motion dataset (AMASS), retargeting human poses to humanoid poses through an efficient retargeting network, and employ a curriculum learning approach. This method performs supervised learning for initialization, followed by reinforcement learning for further exploration. We conduct our experiments on two humanoid platforms and demonstrate the superiority of our approach against state-of-the-art methods in both simulation and real environments.

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Publication Details

Journal
Research Square
Published
2026-11-02
DOI
https://doi.org/10.21203/rs.3.rs-10959555/v1
Primary Topic
Human Motion and Animation
Type
preprint
Controls
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preprint

Dual-Level Humanoid Whole-Body Controller

Yu Zhang, Ming Yang, Yuxuan wang, Ziluo Ding et al.
2 links
Research Square
Human Motion and Animation
preprint

Dual-Level Humanoid Whole-Body Controller

Yu Zhang, Ming Yang, Yuxuan wang, Ziluo Ding, xinrun xu, Haobin Jiang
preprint en

Abstract

Abstract This paper presents Jaeger, a dual-level whole-body controller for humanoid robots that addresses the challenges of training a more robust and versatile policy. Unlike traditional single-controller approaches, Jaeger separates the control of the upper and lower bodies into two independent controllers, so that they can better focus on their distinct tasks. This separation alleviates the dimensionality curse and improves fault tolerance. Jaeger supports both root velocity tracking (coarse-grained control) and local joint angle tracking (fine-grained control), enabling versatile and stable movements. To train the controller, we utilize a human motion dataset (AMASS), retargeting human poses to humanoid poses through an efficient retargeting network, and employ a curriculum learning approach. This method performs supervised learning for initialization, followed by reinforcement learning for further exploration. We conduct our experiments on two humanoid platforms and demonstrate the superiority of our approach against state-of-the-art methods in both simulation and real environments.

Research Square
Beijing Academy of Artificial Intelligence (CN)
Human Motion and Animation
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Dual-Level Humanoid Whole-Body Controller — Yu Zhang, Ming Yang, et al. · Research Square (2026) | TGRS Research Map | TGRS