Ambisonics: Introducing an Accessible, Distributed Approach

This paper presents an accessible, distributed approach to higher order ambisonics using a network of low-cost microcontroller-based devices. Leveraging recent advances in embedded computing, networked audio, and precise time synchronization, the system offers an alternative to conventional centralized architectures that typically require expensive multichannel interfaces and high-performance digital signal processing hardware. The proposed architecture combines an audio plugin for soundfield design with a modular network of ambisonics processing units, which, exploiting the parallelisable nature of ambisonics decoding, are each responsible for a subset of loudspeaker outputs. Synchronization is achieved through the IEEE 1588 Precision Time Protocol, complemented by adaptive clock correction to maintain sub-microsecond alignment between devices. A third-order ambisonics implementation demonstrates the viability of the approach, with potential scalability to higher orders and larger arrays. Overall, this work contributes to the development of frugal, distributed solutions for immersive audio, expanding access to ambisonics-based systems for a wide range of applications.

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Publication Details

Journal
arXiv (Cornell University)
Published
2026-10-29
DOI
https://doi.org/10.48550/arxiv.2610.39898
Primary Topic
Speech and Audio Processing
Type
preprint
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preprint

Ambisonics: Introducing an Accessible, Distributed Approach

Clemens Wegener, Romain Michon, Thomas Albert Rushton, Tanguy Risset et al.
arXiv (Cornell University)
Speech and Audio Processing
preprint

Ambisonics: Introducing an Accessible, Distributed Approach

Clemens Wegener, Romain Michon, Thomas Albert Rushton, Tanguy Risset, Pierre Lecomte
preprint en

Abstract

This paper presents an accessible, distributed approach to higher order ambisonics using a network of low-cost microcontroller-based devices. Leveraging recent advances in embedded computing, networked audio, and precise time synchronization, the system offers an alternative to conventional centralized architectures that typically require expensive multichannel interfaces and high-performance digital signal processing hardware. The proposed architecture combines an audio plugin for soundfield design with a modular network of ambisonics processing units, which, exploiting the parallelisable nature of ambisonics decoding, are each responsible for a subset of loudspeaker outputs. Synchronization is achieved through the IEEE 1588 Precision Time Protocol, complemented by adaptive clock correction to maintain sub-microsecond alignment between devices. A third-order ambisonics implementation demonstrates the viability of the approach, with potential scalability to higher orders and larger arrays. Overall, this work contributes to the development of frugal, distributed solutions for immersive audio, expanding access to ambisonics-based systems for a wide range of applications.

arXiv (Cornell University)
Laboratoire de Mécanique des Fluides et d'Acoustique (FR), EMERAUDE: Systèmes Embarqués audio programmables (FR), Institut National des Sciences Appliquées de Lyon (FR), Université Jean Monnet (FR)
Speech and Audio Processing
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