Learning to Code the World: Harness Evolution for Compositional 3D Reconstruction

Reconstructing editable and compositional 3D scenes from a real image requires jointly reasoning about geometry, object structure, and spatial relationships. We introduce SceneEvolve, a framework that represents 3D scenes as executable code and improves reconstruction by evolving the harness around a small open-source agent. SceneEvolve combines SceneAct, a compositional semantic action interface built on parameterized primitives, hierarchical composition, and semantic spatial relations, with SceneHarness-RSI, which leverages a stronger teacher agent to iteratively evolve the harness using feedback from development-set reconstructions. Throughout harness evolution, the model parameters, action semantics, and execution backend remain fixed. The resulting harness provides a reusable reconstruction procedure that enables the small open-source model to reconstruct unseen scenes without parameter updates or teacher assistance. Across two in-domain datasets and one out-of-domain dataset, SceneEvolve with the comparatively compact Qwen3.8-27B model improves all four evaluated reconstruction metrics while reducing mean inference time by 47.0% relative to the base model. More notably, despite relying on a substantially smaller model, SceneEvolve achieves 32.3% higher reconstruction quality than the large proprietary GPT-5.6-Sol model, while reducing mean equivalent deployment cost by 59.8%. Furthermore, the harness evolved using Qwen3.8-27B also generalizes to Kimi-K3, achieving comparable reconstruction performance to GPT-6-Astra. The project page is https://haoyu-agent.github.io/SceneEvolve.

Authors

Publication Details

Journal
arXiv (Cornell University)
Published
2026-10-27
DOI
https://doi.org/10.48550/arxiv.2610.37046
Primary Topic
3D Shape Modeling and Analysis
Type
preprint
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preprint

Learning to Code the World: Harness Evolution for Compositional 3D Reconstruction

Yadong Mu, Haoyu Yao, Ruize Du, Chenguo Lin
arXiv (Cornell University)
3D Shape Modeling and Analysis
preprint

Learning to Code the World: Harness Evolution for Compositional 3D Reconstruction

Yadong Mu, Haoyu Yao, Ruize Du, Chenguo Lin
preprint en

Abstract

Reconstructing editable and compositional 3D scenes from a real image requires jointly reasoning about geometry, object structure, and spatial relationships. We introduce SceneEvolve, a framework that represents 3D scenes as executable code and improves reconstruction by evolving the harness around a small open-source agent. SceneEvolve combines SceneAct, a compositional semantic action interface built on parameterized primitives, hierarchical composition, and semantic spatial relations, with SceneHarness-RSI, which leverages a stronger teacher agent to iteratively evolve the harness using feedback from development-set reconstructions. Throughout harness evolution, the model parameters, action semantics, and execution backend remain fixed. The resulting harness provides a reusable reconstruction procedure that enables the small open-source model to reconstruct unseen scenes without parameter updates or teacher assistance. Across two in-domain datasets and one out-of-domain dataset, SceneEvolve with the comparatively compact Qwen3.8-27B model improves all four evaluated reconstruction metrics while reducing mean inference time by 47.0% relative to the base model. More notably, despite relying on a substantially smaller model, SceneEvolve achieves 32.3% higher reconstruction quality than the large proprietary GPT-5.6-Sol model, while reducing mean equivalent deployment cost by 59.8%. Furthermore, the harness evolved using Qwen3.8-27B also generalizes to Kimi-K3, achieving comparable reconstruction performance to GPT-6-Astra. The project page is https://haoyu-agent.github.io/SceneEvolve.

arXiv (Cornell University)
3D Shape Modeling and Analysis
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Learning to Code the World: Harness Evolution for Compositional 3D Reconstruction — Yadong Mu, Haoyu Yao, et al. · arXiv (Cornell University) (2026) | TGRS Research Map | TGRS