PolyGandr: Steering Generative Models via Spatial Navigation through Latent Space

Generative models support content creation across text, images, videos, and design disciplines, yet their interfaces rely primarily on natural language. While effective for specifying high-level intent, language can be inefficient and imprecise for fine-grained control, iterative refinement, and open-ended exploration. We present PolyGandr, a visual interface for exploring relationships between latent representations and generated outputs, complementing natural-language model steering. PolyGandr formulates generative control as high-dimensional navigation, enabling users to define starting points, steering directions, and step sizes through a unified map-and-mixing-palette interface. Combining global exploration with local refinement supports both broad design-space navigation and fine-grained output manipulation without repeatedly translating visual intent into prompts. We evaluate PolyGandr across three use cases: StyleGAN2 face generation, Stable Diffusion chair design, and rotational kirigami engineering. A formative study indicates that PolyGandr complements existing workflows by supporting real-time editing while simultaneously providing an overview and means to explore the broader design space.

Authors

Publication Details

Journal
arXiv (Cornell University)
Published
2026-10-27
DOI
https://doi.org/10.48550/arxiv.2610.37446
Primary Topic
Generative Adversarial Networks and Image Synthesis
Type
preprint
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preprint

PolyGandr: Steering Generative Models via Spatial Navigation through Latent Space

Ryan Prescott Adams, Isabel Moreira de Oliveira, Remco Chang, Mingwei Li et al.
arXiv (Cornell University)
Generative Adversarial Networks and Image Synthesis
preprint

PolyGandr: Steering Generative Models via Spatial Navigation through Latent Space

Ryan Prescott Adams, Isabel Moreira de Oliveira, Remco Chang, Mingwei Li, Susie S. Y. Li
preprint en

Abstract

Generative models support content creation across text, images, videos, and design disciplines, yet their interfaces rely primarily on natural language. While effective for specifying high-level intent, language can be inefficient and imprecise for fine-grained control, iterative refinement, and open-ended exploration. We present PolyGandr, a visual interface for exploring relationships between latent representations and generated outputs, complementing natural-language model steering. PolyGandr formulates generative control as high-dimensional navigation, enabling users to define starting points, steering directions, and step sizes through a unified map-and-mixing-palette interface. Combining global exploration with local refinement supports both broad design-space navigation and fine-grained output manipulation without repeatedly translating visual intent into prompts. We evaluate PolyGandr across three use cases: StyleGAN2 face generation, Stable Diffusion chair design, and rotational kirigami engineering. A formative study indicates that PolyGandr complements existing workflows by supporting real-time editing while simultaneously providing an overview and means to explore the broader design space.

arXiv (Cornell University)
Generative Adversarial Networks and Image Synthesis
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