SplatScout: Query-Driven Part-Level Referring Segmentation in Gaussian Scenes
Existing referring segmentation methods on Gaussian scenes primarily target whole objects, relying on segmenter-generated candidates from which a vision-language model (VLM) selects. Such predetermined fixed candidates may omit fine-grained parts needed as targets or cues for identifying objects. We introduce SplatScout, a query-driven, closed-loop approach that places perception under VLM control. The model actively selects views, directs segmentation, and inspects rendered 3D results to refine its predictions. For part-level evaluation, we introduce PartRef-ScanNet++, comprising 261 manually verified queries across 12 ScanNet++ scenes with mesh-derived ground truth. On PartRef-ScanNet++, SplatScout achieves 0.538 mIoU, substantially outperforming existing methods. Ablations demonstrate the benefits of iterative refinement, while comparisons across VLM backbones highlight the importance of effective tool-feedback utilization. SplatScout also achieves higher scores on four existing referring benchmarks. Code and the PartRef-ScanNet++ benchmark are available at https://github.com/kaust-violab/SplatScout.
Authors
- Ivan Viola (ORCID: https://orcid.org/0000-0003-4248-6574)
- Dominik Engel (ORCID: https://orcid.org/0000-0002-5766-7215)
- Yihan Zang
- Da Li
- Shinkyu Park
Publication Details
- Journal
- arXiv (Cornell University)
- Published
- 2026-10-27
- DOI
- https://doi.org/10.48550/arxiv.2610.37098
- Primary Topic
- 3D Shape Modeling and Analysis
- Type
- preprint