Exploring the Benefits of Interactive Math Games for Elementary Students’ Learning and Engagement

This action research study examined the impact of interactive math games on engagement and achievement in a second-grade classroom at an urban Title I elementary school. Fourteen students participated in a six-week multiplication unit that integrated weekly math games alongside standard instruction. Data sources included pre- and post-tests, interest surveys, and understanding surveys. Results showed very high student engagement, moderate gains in conceptual understanding, and a positive trend in achievement scores, with most students demonstrating growth. Results suggest that game-based learning can support mathematical practices and may help address achievement gaps for students of color when thoughtfully implemented.

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Institutions

Publication Details

Journal
International Journal of Studies in Education and Science
Published
2026-10-29
DOI
https://doi.org/10.46328/ijses.8999
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

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article

Exploring the Benefits of Interactive Math Games for Elementary Students’ Learning and Engagement

Brandi Bass
5 links
International Journal of Studies in Education and Science
Educational Games and Gamification
article

Exploring the Benefits of Interactive Math Games for Elementary Students’ Learning and Engagement

Brandi Bass
article en

Abstract

This action research study examined the impact of interactive math games on engagement and achievement in a second-grade classroom at an urban Title I elementary school. Fourteen students participated in a six-week multiplication unit that integrated weekly math games alongside standard instruction. Data sources included pre- and post-tests, interest surveys, and understanding surveys. Results showed very high student engagement, moderate gains in conceptual understanding, and a positive trend in achievement scores, with most students demonstrating growth. Results suggest that game-based learning can support mathematical practices and may help address achievement gaps for students of color when thoughtfully implemented.

International Journal of Studies in Education and ScienceVol. 8(1)
California State University, Dominguez Hills (US)
National Science Foundation
Quality education, Reduced inequalities
Openalex Percentile: Top 6%
Educational Games and Gamification
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