Completionism, "Good" Endings, and the Detective Genre in NORCO
Asia Tyson's mother can't stand watching her play Skyrim. Tyson walks right past the glowing plants the game wants her to pick. She usually rushes the story and skips the extras. But NORCO, a point-and-click mystery set in a Louisiana refinery town, never tells you how to play, and Tyson, who grew up on Columbo reruns and Professor Layton games, played it like a detective. She clicked on everything and questioned everyone. Afterward, a comment under a YouTube walkthrough told her the game had another ending. So she played it again her usual way, skipping everything, to see what would change.
Authors
- Asia Tyson
Publication Details
- Journal
- Washington State University
- Published
- 2026-10-27
- DOI
- https://doi.org/10.7273/5vyt-r663
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00