Connect‘(ch)em!─A Cooperative Word Association Game for Training Chemical Terms

Abstract This article describes and discusses the development, use and evaluation of a cooperative word association game designed to practice chemical terms at university level. In groups of three or four, each student writes down terms, formulas or symbols to serve as clues for four pairs of randomly assigned chemical terms. In the second round, the other group members must match the chemical terms to the clues. In doing so, they discuss the meaning of the chemical terms. The use of the game in two courses on Organic Chemistry was evaluated using a questionnaire and qualitative evaluation of the students’ clues. Students rated the game as suitable for revising terms. Most students were able to write down clues for their pairs of terms. Depending on the course, some students used short sentences or symbols instead of chemical terms. Therefore, the game can be played in a variety of ways.

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Publication Details

Journal
Journal of Chemical Education
Published
2026-10-27
DOI
https://doi.org/10.1021/acs.jchemed.6c00479
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Connect‘(ch)em!─A Cooperative Word Association Game for Training Chemical Terms

Jolanda Hermanns, Clara Filschke
2 links
Journal of Chemical Education
Educational Games and Gamification
article

Connect‘(ch)em!─A Cooperative Word Association Game for Training Chemical Terms

Jolanda Hermanns, Clara Filschke
article en

Abstract

Abstract This article describes and discusses the development, use and evaluation of a cooperative word association game designed to practice chemical terms at university level. In groups of three or four, each student writes down terms, formulas or symbols to serve as clues for four pairs of randomly assigned chemical terms. In the second round, the other group members must match the chemical terms to the clues. In doing so, they discuss the meaning of the chemical terms. The use of the game in two courses on Organic Chemistry was evaluated using a questionnaire and qualitative evaluation of the students’ clues. Students rated the game as suitable for revising terms. Most students were able to write down clues for their pairs of terms. Depending on the course, some students used short sentences or symbols instead of chemical terms. Therefore, the game can be played in a variety of ways.

Journal of Chemical Education
University of Potsdam (DE)
Quality education
Openalex Percentile: Top 5%
Educational Games and Gamification
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