GAME-BASED TECHNOLOGIES IN LEARNING TREBLE AND BASS CLEFS
The article examines the use of game-based technologies in teaching students to read notes in the treble and bass clefs in piano instruction. The purpose of the study is to justify the pedagogical effectiveness of game-based methods for increasing learners’ motivation and developing stable music-literacy skills. The paper analyzes didactic games, card-based tasks, interactive exercises, and digital learning resources. The findings show that game-based learning activates attention, visual perception, musical hearing, and coordination between the musical text and the piano keyboard. The proposed set of exercises can be used in children’s music schools and institutions of supplementary education.
Authors
- Irma Aghajanyan
- Yuri Yuzbashyan
Institutions
- Azerbaijan State Pedagogical University (AZ)
- Armenian State Pedagogical University after Khachatur Abovian (AM)
Publication Details
- Journal
- Scientific bulletin
- Published
- 2026-10-27
- DOI
- https://doi.org/10.24234/scientific.v2i52.381
- Primary Topic
- Diverse Music Education Insights
- Type
- article
- Field-Weighted Citation Impact
- 0.00