Effect of the 20-20-20 rule during laptop gaming on binocular vision and dry eye parameters in healthy adults

Purpose To compare the effects of adherence versus non-adherence to the 20-20-20 rule during prolonged digital gaming on binocular vision function and dry eye parameters.Methods This study involved 100 healthy adults from April 2025 to July 2025, recruited through a controlled lab-based experiment. Binocular vision parameters included Near point of Accommodation (NPA), Near Point of Convergence (NPC), Binocular accommodative facility (BAF), Vergence Facility (VF). Tear quantity evaluation included the Schirmer-I test, symptoms assessments included Convergence insufficiency symptoms survey (CISS) questionnaire and Ocular Surface Disease Index (OSDI) questionnaire. Participants were divided into two groups: Group A adhered to the 20-20-20 rule during 40 minutes of gaming, and Group B did not adhere to this rule. The participants played an “Endless running game” for 40 minutes, with the primary investigator monitoring each participant during the task .Results On comparing post-intervention results between participants who adhered to the 20/20/20 rule and those who did not, statistically significant differences were found in near point of accommodation (NPA), near point of convergence (NPC), and vergence facility (VF) (p < .05). In each of these parameters, greater deterioration was observed among individuals who did not adhere to the 20/20/20 rule.Conclusion The 20-20-20 rule appears to be an effective strategy for preventing binocular vision dysfunction and ocular surface changes associated with prolonged digital gaming.

Authors

Institutions

Publication Details

Journal
Strabismus
Published
2026-10-26
DOI
https://doi.org/10.1080/09273972.2026.2748362
Primary Topic
Ergonomics and Musculoskeletal Disorders
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Effect of the 20-20-20 rule during laptop gaming on binocular vision and dry eye parameters in healthy adults

Vishal Biswas, Supriya Awasthi, Roshni Majumder, Rahul Singh et al.
Strabismus
Ergonomics and Musculoskeletal Disorders
article

Effect of the 20-20-20 rule during laptop gaming on binocular vision and dry eye parameters in healthy adults

Vishal Biswas, Supriya Awasthi, Roshni Majumder, Rahul Singh, Kumar Raj
article en

Abstract

Purpose To compare the effects of adherence versus non-adherence to the 20-20-20 rule during prolonged digital gaming on binocular vision function and dry eye parameters.Methods This study involved 100 healthy adults from April 2025 to July 2025, recruited through a controlled lab-based experiment. Binocular vision parameters included Near point of Accommodation (NPA), Near Point of Convergence (NPC), Binocular accommodative facility (BAF), Vergence Facility (VF). Tear quantity evaluation included the Schirmer-I test, symptoms assessments included Convergence insufficiency symptoms survey (CISS) questionnaire and Ocular Surface Disease Index (OSDI) questionnaire. Participants were divided into two groups: Group A adhered to the 20-20-20 rule during 40 minutes of gaming, and Group B did not adhere to this rule. The participants played an “Endless running game” for 40 minutes, with the primary investigator monitoring each participant during the task .Results On comparing post-intervention results between participants who adhered to the 20/20/20 rule and those who did not, statistically significant differences were found in near point of accommodation (NPA), near point of convergence (NPC), and vergence facility (VF) (p < .05). In each of these parameters, greater deterioration was observed among individuals who did not adhere to the 20/20/20 rule.Conclusion The 20-20-20 rule appears to be an effective strategy for preventing binocular vision dysfunction and ocular surface changes associated with prolonged digital gaming.

Strabismus
Galgotias University (IN), Noida International University (IN), Amity University Gurugram (IN)
Openalex Percentile: Top 8%
Ergonomics and Musculoskeletal Disorders
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Laika access coming soon
Effect of the 20-20-20 rule during laptop gaming on binocular vision and dry eye parameters in healthy adults — Vishal Biswas, Supriya Awasthi, et al. · Strabismus (2026) | TGRS Research Map | TGRS