The influence of virtual visual stimulus amplitude to induce standing postural responses

Upright postural control during movement relies on multisensory integration. Yet, the frequency-specific contribution of vision remains poorly characterized in virtual reality (VR). This study investigated how multi-sine visual stimulation amplitude delivered in VR influences standing postural responses. Fifteen healthy adults stood on a force plate wearing a VR headset. Visuo-postural coupling was assessed through coherence and gain analyses between a multi-sine signal (10 sinusoids, 0.12 to 1 Hz) oscillating a virtual environment in one of four amplitudes (0.5, 1, 2, 4 degrees peak-to-peak) and the anteroposterior whole-body angle. All amplitudes elicited measurable postural responses. Increasing amplitude significantly increased postural oscillation and tended to increase coherence, while gain significantly decreased. These results are consistent with a nonlinear control system. The 2 degrees amplitude elicited the largest gain with significant coherence across all stimulated frequencies, suggesting it is suitable for studying visual contributions to postural control during movement execution.

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Publication Details

Journal
Multidisciplinary Biomechanics Journal
Published
2026-10-26
DOI
https://doi.org/10.46298/mbj.19164
Primary Topic
Balance, Gait, and Falls Prevention
Type
article
Field-Weighted Citation Impact
0.00

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article

The influence of virtual visual stimulus amplitude to induce standing postural responses

Arnaud Decatoire, Romain Tisserand, Charlotte Le Mouel, Maxime Billot et al.
Multidisciplinary Biomechanics Journal
Balance, Gait, and Falls Prevention
article

The influence of virtual visual stimulus amplitude to induce standing postural responses

Arnaud Decatoire, Romain Tisserand, Charlotte Le Mouel, Maxime Billot, Pierre Laguillaumie, Baptiste Toussaint--Malard, Frédéric Danion
article en

Abstract

Upright postural control during movement relies on multisensory integration. Yet, the frequency-specific contribution of vision remains poorly characterized in virtual reality (VR). This study investigated how multi-sine visual stimulation amplitude delivered in VR influences standing postural responses. Fifteen healthy adults stood on a force plate wearing a VR headset. Visuo-postural coupling was assessed through coherence and gain analyses between a multi-sine signal (10 sinusoids, 0.12 to 1 Hz) oscillating a virtual environment in one of four amplitudes (0.5, 1, 2, 4 degrees peak-to-peak) and the anteroposterior whole-body angle. All amplitudes elicited measurable postural responses. Increasing amplitude significantly increased postural oscillation and tended to increase coherence, while gain significantly decreased. These results are consistent with a nonlinear control system. The 2 degrees amplitude elicited the largest gain with significant coherence across all stimulated frequencies, suggesting it is suitable for studying visual contributions to postural control during movement execution.

Multidisciplinary Biomechanics JournalVol. 51st congress of the Société...(Biomechanics of Normal and...)
Centre National de la Recherche Scientifique (FR), École Nationale Supérieure de Mécanique et d'Aérotechnique (FR), Institut Pprime (FR), Université de Poitiers (FR), Sorbonne Université (FR), Institut Systèmes Intelligents et de Robotique (FR)
Agence Nationale de la Recherche
Openalex Percentile: Top 5%
Balance, Gait, and Falls Prevention
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The influence of virtual visual stimulus amplitude to induce standing postural responses — Arnaud Decatoire, Romain Tisserand, et al. · Multidisciplinary Biomechanics Journal (2026) | TGRS Research Map | TGRS