USING GENERATIVE AI TO CREATE LANGUAGE GAMES IN THE ENGLISH CLASSROOM

The paper examines how generative AI tools such as ChatGPT can be used to create language games for English lessons. It describes the main types of AI-generated games (interactive stories, vocabulary riddles, quizzes and role-plays), shows how they are produced with simple prompts, and discusses their effect on learner motivation and teacher workload. Generative AI is presented not as a replacement for the teacher but as a creative assistant that makes gamified lessons quick to prepare and easy to personalise.

Authors

Publication Details

Journal
Центральноазиатский журнал образования и инноваций
Published
2026-10-22
DOI
https://doi.org/10.70413/cajei-v05-i10-a8800
Primary Topic
Artificial Intelligence in Education
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

USING GENERATIVE AI TO CREATE LANGUAGE GAMES IN THE ENGLISH CLASSROOM

Shirinmoh Abdullayeva
Центральноазиатский журнал образования и инноваций
Artificial Intelligence in Education
article

USING GENERATIVE AI TO CREATE LANGUAGE GAMES IN THE ENGLISH CLASSROOM

Shirinmoh Abdullayeva
article en

Abstract

The paper examines how generative AI tools such as ChatGPT can be used to create language games for English lessons. It describes the main types of AI-generated games (interactive stories, vocabulary riddles, quizzes and role-plays), shows how they are produced with simple prompts, and discusses their effect on learner motivation and teacher workload. Generative AI is presented not as a replacement for the teacher but as a creative assistant that makes gamified lessons quick to prepare and easy to personalise.

Центральноазиатский журнал образования и инновацийVol. 5(10)
Openalex Percentile: Top 6%
Artificial Intelligence in Education
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Laika access coming soon
USING GENERATIVE AI TO CREATE LANGUAGE GAMES IN THE ENGLISH CLASSROOM — Shirinmoh Abdullayeva · Центральноазиатский журнал образования и инноваций (2026) | TGRS Research Map | TGRS