A dynamic and viewing-direction-aware 3D visuospatial analysis framework for indoor environments based on embodied 3D isovist

Quantitative analysis of dynamic visuospatial experience is increasingly important as behavioural experiments provide fine-grained positional and viewing records. Isovist analysis is a well-established method for visuospatial analysis of architectural spaces, and Embodied 3D Isovist represents one extension of this approach to three-dimensional analysis. However, methods for applying Embodied 3D Isovist to path analysis remain underdeveloped, particularly in representing continuous movement and direction-dependent visual experience. The present study proposes a framework that directly operates on time-series position and viewing direction data. A case study compared grid-like and continuous conditions, limited- and unlimited-FOV conditions, and opposing movement directions along the same path. The results showed that grid-like analysis generally approximated continuous analysis, whereas FOV limitation produced clear direction-dependent differences, particularly in open spaces. The case study also identified a limitation in the original definition of the properties and indicated a potential relationship between dynamic visibility transitions and spatial cognition. The proposed framework extends Embodied 3D Isovist towards analysing dynamic visuospatial experience during movement.

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Publication Details

Journal
Environment and Planning B Urban Analytics and City Science
Published
2026-10-16
DOI
https://doi.org/10.1177/23998083261496137
Primary Topic
Urban Design and Spatial Analysis
Type
article
Field-Weighted Citation Impact
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article

A dynamic and viewing-direction-aware 3D visuospatial analysis framework for indoor environments based on embodied 3D isovist

Hideki Tanaka, Takanori Nanahara
Environment and Planning B Urban Analytics and City Science
Urban Design and Spatial Analysis
article

A dynamic and viewing-direction-aware 3D visuospatial analysis framework for indoor environments based on embodied 3D isovist

Hideki Tanaka, Takanori Nanahara
article en

Abstract

Quantitative analysis of dynamic visuospatial experience is increasingly important as behavioural experiments provide fine-grained positional and viewing records. Isovist analysis is a well-established method for visuospatial analysis of architectural spaces, and Embodied 3D Isovist represents one extension of this approach to three-dimensional analysis. However, methods for applying Embodied 3D Isovist to path analysis remain underdeveloped, particularly in representing continuous movement and direction-dependent visual experience. The present study proposes a framework that directly operates on time-series position and viewing direction data. A case study compared grid-like and continuous conditions, limited- and unlimited-FOV conditions, and opposing movement directions along the same path. The results showed that grid-like analysis generally approximated continuous analysis, whereas FOV limitation produced clear direction-dependent differences, particularly in open spaces. The case study also identified a limitation in the original definition of the properties and indicated a potential relationship between dynamic visibility transitions and spatial cognition. The proposed framework extends Embodied 3D Isovist towards analysing dynamic visuospatial experience during movement.

Environment and Planning B Urban Analytics and City Science
Nagoya University (JP)
Openalex Percentile: Top 16%
Urban Design and Spatial Analysis
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