The Hand-Proximity Effect in Virtual Learning: How Interaction Design Influences Knowledge Acquisition

Although virtual simulation platforms are widely used in education, they often lack integration with embodied cognition theory. The hand-proximity effect remains underexplored in VR, and how VR design elements mediate it to support higher-order knowledge acquisition is unclear. We manipulated interaction mode, text-hand distance, and virtual hand appearance across three knowledge domains. Results showed that for factual and conceptual learning, neither interaction mode nor text-hand distance significantly affected learning performance. 3D interaction enhanced VR presence but was associated with greater cognitive pressure when combined with far-hand text (p=0.040); anchoring text near the virtual hand mitigated cognitive pressure and improved readability (p=0.005). For procedural learning, realistic human hand models significantly improved learning performance compared to standard cursors (p=0.044). These findings empirically validate embodied cognition in VR and yield guidelines: anchor instructional text in peripersonal space for conceptual learning and use realistic human hand avatars for procedural training.

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Publication Details

Journal
International Journal of Human-Computer Interaction
Published
2026-10-14
DOI
https://doi.org/10.1080/10447318.2026.2744535
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

The Hand-Proximity Effect in Virtual Learning: How Interaction Design Influences Knowledge Acquisition

Huang Yao, Di Chen, Xuefei Ji, Liuyao Feng
International Journal of Human-Computer Interaction
Virtual Reality Applications and Impacts
article

The Hand-Proximity Effect in Virtual Learning: How Interaction Design Influences Knowledge Acquisition

Huang Yao, Di Chen, Xuefei Ji, Liuyao Feng
article en

Abstract

Although virtual simulation platforms are widely used in education, they often lack integration with embodied cognition theory. The hand-proximity effect remains underexplored in VR, and how VR design elements mediate it to support higher-order knowledge acquisition is unclear. We manipulated interaction mode, text-hand distance, and virtual hand appearance across three knowledge domains. Results showed that for factual and conceptual learning, neither interaction mode nor text-hand distance significantly affected learning performance. 3D interaction enhanced VR presence but was associated with greater cognitive pressure when combined with far-hand text (p=0.040); anchoring text near the virtual hand mitigated cognitive pressure and improved readability (p=0.005). For procedural learning, realistic human hand models significantly improved learning performance compared to standard cursors (p=0.044). These findings empirically validate embodied cognition in VR and yield guidelines: anchor instructional text in peripersonal space for conceptual learning and use realistic human hand avatars for procedural training.

International Journal of Human-Computer Interaction
Central China Normal University (CN)
Openalex Percentile: Top 8%
Virtual Reality Applications and Impacts
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