From Narrative Decisions to Assessment Evidence: A Narrative-Based Assessment Framework for Serious Games: A Pilot Feasibility Study

Assessing socially situated decision-making is challenging when assessment approaches separate observable decisions from the contexts in which they occur. This study proposes and operationalizes a seven-stage Narrative-Based Assessment (NBA) framework for eliciting and interpreting assessment-relevant observations through branching interactive narratives. The framework was implemented in a multimodal Interactive Graphic Novel using adolescent cyberbullying bystander situations as an illustrative domain and examined through a pilot feasibility study with 39 lower-secondary students. The implementation generated 202 assessment-relevant observations. Participant decisions were captured together with contextual metadata, processed through predefined decision-to-evidence mappings, and descriptively aggregated while preserving their narrative conditions. The pilot established the operational feasibility and traceability of the proposed architecture and demonstrated the operational use of the decision-in-context as the basic unit of assessment-relevant observation. It also identified a central measurement challenge: observations assigned to the same evidence category cannot be assumed to be equivalent when generated under different narrative conditions or decision pathways. NBA therefore treats narrative context not merely as an engagement layer but as part of the evidence-elicitation architecture. The findings do not establish the validity or reliability of NBA assessment inferences. Further research should examine content validity, reliability across comparable narrative situations, cross-branch evidence equivalence, and relationships with independently validated measures.

Authors

Institutions

Publication Details

Journal
Multimodal Technologies and Interaction
Published
2026-10-14
DOI
https://doi.org/10.3390/mti10100108
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

From Narrative Decisions to Assessment Evidence: A Narrative-Based Assessment Framework for Serious Games: A Pilot Feasibility Study

Adriana Peña Pérez Negrón, David Bonilla Carranza, Norma Ramírez Hernández, Camacho Santillán Verónica et al.
Multimodal Technologies and Interaction
Educational Games and Gamification
article

From Narrative Decisions to Assessment Evidence: A Narrative-Based Assessment Framework for Serious Games: A Pilot Feasibility Study

Adriana Peña Pérez Negrón, David Bonilla Carranza, Norma Ramírez Hernández, Camacho Santillán Verónica, Ruth Sofia Contreras-Espinosa
article en

Abstract

Assessing socially situated decision-making is challenging when assessment approaches separate observable decisions from the contexts in which they occur. This study proposes and operationalizes a seven-stage Narrative-Based Assessment (NBA) framework for eliciting and interpreting assessment-relevant observations through branching interactive narratives. The framework was implemented in a multimodal Interactive Graphic Novel using adolescent cyberbullying bystander situations as an illustrative domain and examined through a pilot feasibility study with 39 lower-secondary students. The implementation generated 202 assessment-relevant observations. Participant decisions were captured together with contextual metadata, processed through predefined decision-to-evidence mappings, and descriptively aggregated while preserving their narrative conditions. The pilot established the operational feasibility and traceability of the proposed architecture and demonstrated the operational use of the decision-in-context as the basic unit of assessment-relevant observation. It also identified a central measurement challenge: observations assigned to the same evidence category cannot be assumed to be equivalent when generated under different narrative conditions or decision pathways. NBA therefore treats narrative context not merely as an engagement layer but as part of the evidence-elicitation architecture. The findings do not establish the validity or reliability of NBA assessment inferences. Further research should examine content validity, reliability across comparable narrative situations, cross-branch evidence equivalence, and relationships with independently validated measures.

Multimodal Technologies and InteractionVol. 10(10)
Universidad Autónoma de Guadalajara (MX), Universidad de Guadalajara (MX), Universidad Enrique Díaz de León (MX), Hospital Civil de Guadalajara (MX), Universitat de Barcelona (ES)
Quality education
Openalex Percentile: Top 5%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.