Gaming the system or exercising agency? Algorithmic risk, welfare automation, and the paradox of fairness

Abstract Automated decision-making (ADM) systems are increasingly used in welfare, insurance, and workplace governance, often justified as efficient and fair. Yet these systems embed opacity, discrimination, and pre-emptive suspicion, denying individuals the ability to adapt or resist. This article reframes “gaming the system” not as fraud but as a potential civic right to contestation. Using a speculative legal design approach, it combines McLuhan’s Tetrad of media effects with contestation maps to evaluate the ethics of gaming in three cases: telematics car insurance, the Dutch SyRI welfare fraud detection system, and mouse-jiggler devices resisting workplace surveillance. The analysis identifies three dimensions of fairness: systemic legitimacy, substantive justice versus procedural compliance, and scale and solidarity, and highlights the limits of existing EU contestability frameworks. It concludes by advancing contestation as a structural right, positioning resistance as a civic practice essential to democratic governance in algorithmic societies.

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Publication Details

Journal
Communications
Published
2026-10-09
DOI
https://doi.org/10.1515/commun-2025-0110
Primary Topic
Ethics and Social Impacts of AI
Type
article
Field-Weighted Citation Impact
0.00
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article

Gaming the system or exercising agency? Algorithmic risk, welfare automation, and the paradox of fairness

Freyja van den Boom
Communications
Ethics and Social Impacts of AI
article

Gaming the system or exercising agency? Algorithmic risk, welfare automation, and the paradox of fairness

Freyja van den Boom
article en

Abstract

Abstract Automated decision-making (ADM) systems are increasingly used in welfare, insurance, and workplace governance, often justified as efficient and fair. Yet these systems embed opacity, discrimination, and pre-emptive suspicion, denying individuals the ability to adapt or resist. This article reframes “gaming the system” not as fraud but as a potential civic right to contestation. Using a speculative legal design approach, it combines McLuhan’s Tetrad of media effects with contestation maps to evaluate the ethics of gaming in three cases: telematics car insurance, the Dutch SyRI welfare fraud detection system, and mouse-jiggler devices resisting workplace surveillance. The analysis identifies three dimensions of fairness: systemic legitimacy, substantive justice versus procedural compliance, and scale and solidarity, and highlights the limits of existing EU contestability frameworks. It concludes by advancing contestation as a structural right, positioning resistance as a civic practice essential to democratic governance in algorithmic societies.

CommunicationsVol. 51(3)
Province of Antwerp (BE)
Openalex Percentile: Top 7%
Ethics and Social Impacts of AI
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Gaming the system or exercising agency? Algorithmic risk, welfare automation, and the paradox of fairness — Freyja van den Boom · Communications (2026) | TGRS Research Map | TGRS