Intensional Physics Computing: Generating Virtual Reality via Multidimensional Tensor Core Queries
For the past three decades, computer graphics and physics simulations have relied on extensional logic - defining virtual worlds through explicit enumerations of geometric vertices, polygons, and pre-baked textures. This paper introduces "Intensional Physics Computing," a radical paradigm shift that abandons explicit geometry. Instead of storing the boundaries of objects, the proposed architecture stores the fundamental physical laws (the intension) within a continuous, multidimensional tensor field. Utilizing GPU Tensor Cores, the physical reality of a scene is not drawn; it is mathematically derived in real-time. In this framework, raymarching ceases to be a mere rendering technique and becomes an "intensional query," where photons interrogate the localized physical rules of the tensor grid to dynamically generate emergent visual and acoustic phenomena.
Authors
- Michal Mazgal
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2026-10-08
- DOI
- https://doi.org/10.5281/zenodo.23241776
- Primary Topic
- Computer Graphics and Visualization Techniques
- Type
- preprint