Bones Ahoy!: A Pirate's Quest to fortify stronger skeletal awareness in a pop-up Escape Room adventure

Background Escape rooms are timed, immersive group activities in which participants solve a series of puzzles and challenges, often organised around a narrative theme, in order to “escape” a physical or simulated space. They are increasingly used as innovative tools for public engagement in STEM, providing an immersive format that blends entertainment with education. Interactive, narrative-driven formats such as escape rooms may offer a novel route to convey health messages that are otherwise poorly retained through traditional, didactic communication. Improving public understanding of bone biology and osteoporosis prevention remains an important health literacy objective. Methods We developed “Science Pirates: The Bone Health Edition,” a bilingual (English and Welsh) pirate-themed pop-up escape room designed to promote skeletal awareness through interactive learning. More than 200 participants aged 2 to 82 engaged with the activity across multiple South Wales venues. The experience incorporated puzzle-solving, QR code–enabled digital content, and a “build-your-own-bone” model. Results Post-activity surveys (n = 202) indicated improved perceived knowledge of bone biology. Participants showed a shift from lower baseline self-ratings to higher post-activity ratings, with 95.2% selecting 4 or 5 stars after completion; as this was a single-arm evaluation using self-report data, this finding indicates association rather than a confirmed causal effect. Conclusions Pop-up escape rooms represent a promising approach for communicating complex scientific concepts to diverse audiences. The adaptability and inclusive design of the Science Pirates experience highlight the potential for escape room–based engagement to enhance health literacy across age groups.

Authors

Institutions

Publication Details

Journal
Wellcome Open Research
Published
2026-10-06
DOI
https://doi.org/10.12688/wellcomeopenres.24407.2
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Bones Ahoy!: A Pirate's Quest to fortify stronger skeletal awareness in a pop-up Escape Room adventure

Ayesha Al‐Sabah, Naledi Formosa
Wellcome Open Research
Educational Games and Gamification
article

Bones Ahoy!: A Pirate's Quest to fortify stronger skeletal awareness in a pop-up Escape Room adventure

Ayesha Al‐Sabah, Naledi Formosa
article en

Abstract

Background Escape rooms are timed, immersive group activities in which participants solve a series of puzzles and challenges, often organised around a narrative theme, in order to “escape” a physical or simulated space. They are increasingly used as innovative tools for public engagement in STEM, providing an immersive format that blends entertainment with education. Interactive, narrative-driven formats such as escape rooms may offer a novel route to convey health messages that are otherwise poorly retained through traditional, didactic communication. Improving public understanding of bone biology and osteoporosis prevention remains an important health literacy objective. Methods We developed “Science Pirates: The Bone Health Edition,” a bilingual (English and Welsh) pirate-themed pop-up escape room designed to promote skeletal awareness through interactive learning. More than 200 participants aged 2 to 82 engaged with the activity across multiple South Wales venues. The experience incorporated puzzle-solving, QR code–enabled digital content, and a “build-your-own-bone” model. Results Post-activity surveys (n = 202) indicated improved perceived knowledge of bone biology. Participants showed a shift from lower baseline self-ratings to higher post-activity ratings, with 95.2% selecting 4 or 5 stars after completion; as this was a single-arm evaluation using self-report data, this finding indicates association rather than a confirmed causal effect. Conclusions Pop-up escape rooms represent a promising approach for communicating complex scientific concepts to diverse audiences. The adaptability and inclusive design of the Science Pirates experience highlight the potential for escape room–based engagement to enhance health literacy across age groups.

Wellcome Open ResearchVol. 11
Cardiff University (GB)
Openalex Percentile: Top 4%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.