Low-Rank and Sparse Splitting for Glyph Extraction
Abstract This paper is concerned with digital extraction of archaeological glyphs from a surface. The input surface is decomposed into a background component that represents the underlying general shape and a sparse component that captures the fine details, including the glyphs. We separate these components by using a novel variational framework that promotes low-rank background matrices via the nuclear norm minimization. Depending on the parameters, the resulting optimization problem can be either convex or non-convex. In particular, by considering $$\ell _q$$ ℓ q -quasi-norm sparsity penalties with $$0 0 < q < 1 , we obtain non-convex models that promote sparsity and often enhance the separation of fine structures more than an $$\ell _1$$ ℓ 1 -norm penalty. We evaluate the effectiveness of the proposed method when applied to synthetic as well as real-world data.
Authors
- Anas El Hachimi (ORCID: https://orcid.org/0000-0002-8813-7743)
- Lothar Reichel (ORCID: https://orcid.org/0000-0003-1729-6816)
- Alessandro Buccini (ORCID: https://orcid.org/0000-0002-6456-4150)
- Andrea Azzarelli (ORCID: https://orcid.org/0009-0002-2053-8222)
Institutions
- Kent State University (US)
- University of Cagliari (IT)
- Université du littoral côte d'opale (FR)
Publication Details
- Journal
- Journal of Scientific Computing
- Published
- 2026-10-03
- DOI
- https://doi.org/10.1007/s10915-026-03478-3
- Primary Topic
- Image Processing and 3D Reconstruction
- Type
- article
- Field-Weighted Citation Impact
- 0.00