Virtual reality in musculoskeletal pain management

Over the past years, virtual reality has emerged as an increasingly popular treatment option for both acute and chronic musculoskeletal pain. This special report explores what virtual reality entails, its potential working mechanisms, and the current state of evidence, before outlining directions for future research. The defining feature of virtual reality is its ability to immerse users in a three-dimensional, computer-simulated environment, typically via a headset, where they can interact using body movements and handheld controllers or other devices. For musculoskeletal pain, virtual reality's potential working mechanisms include pain distraction, fear reduction and relaxation, and the opportunity to engage in physical activities in an appealing and motivating way. To date, meta-analyses suggest that virtual reality may be effective in reducing fear and pain post-intervention. To strengthen the evidence base, future randomized trials should be preceded by carefully designed preparatory studies, guided by the VR-CORE framework. These efforts should include investigations into the assumed mechanisms of virtual reality. Researchers are also encouraged to conduct well-designed placebo-controlled trials in this field and to adhere to existing reporting guidelines to enhance transparency, reproducibility, and the overall quality of virtual reality studies.

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Publication Details

Journal
Pain Management
Published
2026-09-29
DOI
https://doi.org/10.1080/17581869.2026.2739418
Primary Topic
Pediatric Pain Management Techniques
Type
article
Field-Weighted Citation Impact
0.00
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article

Virtual reality in musculoskeletal pain management

J. Bart Staal, Niki M. Stolwijk, Beate Dejaco, Harry van Goor et al.
Pain Management
Pediatric Pain Management Techniques
article

Virtual reality in musculoskeletal pain management

J. Bart Staal, Niki M. Stolwijk, Beate Dejaco, Harry van Goor, Jesper Knoop, Syl Slatman
article en

Abstract

Over the past years, virtual reality has emerged as an increasingly popular treatment option for both acute and chronic musculoskeletal pain. This special report explores what virtual reality entails, its potential working mechanisms, and the current state of evidence, before outlining directions for future research. The defining feature of virtual reality is its ability to immerse users in a three-dimensional, computer-simulated environment, typically via a headset, where they can interact using body movements and handheld controllers or other devices. For musculoskeletal pain, virtual reality's potential working mechanisms include pain distraction, fear reduction and relaxation, and the opportunity to engage in physical activities in an appealing and motivating way. To date, meta-analyses suggest that virtual reality may be effective in reducing fear and pain post-intervention. To strengthen the evidence base, future randomized trials should be preceded by carefully designed preparatory studies, guided by the VR-CORE framework. These efforts should include investigations into the assumed mechanisms of virtual reality. Researchers are also encouraged to conduct well-designed placebo-controlled trials in this field and to adhere to existing reporting guidelines to enhance transparency, reproducibility, and the overall quality of virtual reality studies.

Pain Management
HAN University of Applied Sciences (NL), University of Applied Sciences Utrecht (NL), Radboud University Medical Center (NL), Vrije Universiteit Amsterdam (NL)
Gender equality
Openalex Percentile: Top 7%
Pediatric Pain Management Techniques
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Virtual reality in musculoskeletal pain management — J. Bart Staal, Niki M. Stolwijk, et al. · Pain Management (2026) | TGRS Research Map | TGRS