Geo2DGS‐SLAM: Geometry‐Driven SLAM With 2D Gaussian Splatting

ABSTRACT Recent advances in SLAM systems based on 3D Gaussian Splatting have enabled dense and photorealistic scene reconstruction. However, 3DGS‐based methods still suffer from limited geometric awareness due to the lack of normal rendering support, view inconsistency and weak depth constraints, ultimately hindering high‐fidelity geometric reconstruction and robust pose tracking. In this paper, we present Geo2DGS‐SLAM, a novel dense RGB‐D SLAM framework that uses a geometry‐aware 2D Gaussian representation for scene modelling, featuring a hybrid tracking framework, 2DGS‐based submap construction and a mesh‐binding submap merging strategy. Unlike prior approaches that rely solely on 3DGS appearance modelling, our 2DGS representation enables more accurate rendering of both depth and surface normals, facilitating high‐quality and geometrically consistent reconstruction. To further enhance robustness and global consistency, the hybrid tracking framework integrates local bundle adjustment, loop closure and global bundle adjustment, which jointly mitigate accumulated drift and improve trajectory stability, particularly in long or challenging sequences. Extensive experiments on public indoor RGB‐D datasets demonstrate that Geo2DGS‐SLAM achieves competitive performance in geometry‐aware mapping, rendering fidelity and pose estimation accuracy among recent Gaussian‐based SLAM methods. Codes and additional experimental results will be available at https://github.com/Able1231/Geo2DGS‐SLAM .

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Publication Details

Journal
CAAI Transactions on Intelligence Technology
Published
2026-09-21
DOI
https://doi.org/10.1049/cit2.70183
Primary Topic
Robotics and Sensor-Based Localization
Type
article
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article

Geo2DGS‐SLAM: Geometry‐Driven SLAM With 2D Gaussian Splatting

Weiqing Yan, Liang Liao, Chang Tang, Wujie Zhou et al.
CAAI Transactions on Intelligence Technology
Robotics and Sensor-Based Localization
article

Geo2DGS‐SLAM: Geometry‐Driven SLAM With 2D Gaussian Splatting

Weiqing Yan, Liang Liao, Chang Tang, Wujie Zhou, Tianhao Xie
article en

Abstract

ABSTRACT Recent advances in SLAM systems based on 3D Gaussian Splatting have enabled dense and photorealistic scene reconstruction. However, 3DGS‐based methods still suffer from limited geometric awareness due to the lack of normal rendering support, view inconsistency and weak depth constraints, ultimately hindering high‐fidelity geometric reconstruction and robust pose tracking. In this paper, we present Geo2DGS‐SLAM, a novel dense RGB‐D SLAM framework that uses a geometry‐aware 2D Gaussian representation for scene modelling, featuring a hybrid tracking framework, 2DGS‐based submap construction and a mesh‐binding submap merging strategy. Unlike prior approaches that rely solely on 3DGS appearance modelling, our 2DGS representation enables more accurate rendering of both depth and surface normals, facilitating high‐quality and geometrically consistent reconstruction. To further enhance robustness and global consistency, the hybrid tracking framework integrates local bundle adjustment, loop closure and global bundle adjustment, which jointly mitigate accumulated drift and improve trajectory stability, particularly in long or challenging sequences. Extensive experiments on public indoor RGB‐D datasets demonstrate that Geo2DGS‐SLAM achieves competitive performance in geometry‐aware mapping, rendering fidelity and pose estimation accuracy among recent Gaussian‐based SLAM methods. Codes and additional experimental results will be available at https://github.com/Able1231/Geo2DGS‐SLAM .

CAAI Transactions on Intelligence Technology
Xidian University (CN), Zhejiang University of Science and Technology (CN), Yantai University (CN), Huazhong University of Science and Technology (CN)
Openalex Percentile: Top 7%
Robotics and Sensor-Based Localization
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Geo2DGS‐SLAM: Geometry‐Driven SLAM With 2D Gaussian Splatting — Weiqing Yan, Liang Liao, et al. · CAAI Transactions on Intelligence Technology (2026) | TGRS Research Map | TGRS