A CONCEPTUAL FRAMEWORK FOR FOSTERING CREATIVE THINKING SKILLS IN PRIMARY SCHOOL LEARNERS THROUGH DIGITAL STORYTELLING AND STEAM-BASED ACTIVITIES
This article proposes a conceptual framework for developing creative thinking skills in primary school learners through digital storytelling and STEAM-based (Science, Technology, Engineering, Arts, Mathematics) activities within a digital learning environment. The framework integrates cognitive, motivational, and technological components and identifies pedagogical conditions under which digital tools support fluency, flexibility, originality, and elaboration in young learners' thinking. The article outlines a staged model for classroom implementation and discusses its implications for primary education practice.
Authors
- G.Akmalova
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2026-09-21
- DOI
- https://doi.org/10.5281/zenodo.22875829
- Primary Topic
- Digital Storytelling and Education
- Type
- article
- Field-Weighted Citation Impact
- 0.00