Usability Evaluation of Visual Feedback and Task Parameters in XR-Based Upper-Limb Tracking for Rehabilitation
Extended reality (XR) systems show promise for upper-limb rehabilitation, yet the influence of task design parameters on tracking performance remains poorly characterized. This pilot study ( n = 10 healthy adults) investigated how the size and number of virtual targets affect tracking performance in an XR fingertip-tracking task. Specifically, we examined sphere diameter (2, 5, and 8 cm) and target count (10, 15, and 20) across four 3D path geometries (Straight, S-curve, Circle, and Zigzag). Mean tracking error and task completion time were analyzed using linear mixed-effects models with participant ID as a random intercept and Kenward–Roger degree-of-freedom adjustments. Sphere diameter emerged as the most consistent predictor: smaller targets were associated with lower tracking error but longer completion times across all geometries. In contrast, target count showed largely non-significant effects. The Circle geometry exhibited a distinct performance pattern relative to the other shapes. These pilot findings inform task-parameter selection for XR-based upper-limb rehabilitation and motivate a larger, pre-registered study.
Authors
- Heejin Jeong (ORCID: https://orcid.org/0000-0002-0122-532X)
- Kaia Mikyo Cha (ORCID: https://orcid.org/0009-0004-7027-993X)
Institutions
- Arizona State University (US)
Publication Details
- Journal
- Proceedings of the Human Factors and Ergonomics Society Annual Meeting
- Published
- 2026-09-18
- DOI
- https://doi.org/10.1177/10711813261487972
- Primary Topic
- Stroke Rehabilitation and Recovery
- Type
- article
- Field-Weighted Citation Impact
- 0.00