Underwater virtual reality for neurodivergent participation in scuba diving: an integrative review and sensory-adapted framework

Purpose Despite growing interest in virtual reality (VR) as a tool to support neurodivergent individuals, limited attention has been given to how immersive and underwater virtual reality (UVR) can be designed and implemented as enabling technologies within leisure and therapeutic contexts. This study aims to develop a sensory-adapted framework to guide the design and implementation of UVR systems that support neurodivergent participation, well-being and accessibility. Design/methodology/approach An integrative review methodology was applied, guided by PRISMA-informed procedures. A total of 43 studies between 2005 and 2026 were analysed from databases including Web of Science and Scopus with a focus on conceptual integration rather than effect size. Findings The review identifies key mechanisms through which UVR can function as an enabling technology, including sensory regulation, controlled immersion and enhanced confidence-building in simulated environments. However, successful implementation depends on addressing barriers such as sensory overload risks, limited staff training, technological complexity and institutional constraints. The study proposes a sensory-adapted framework encompassing micro (individual sensory and emotional processes), meso (technological and interactional features) and macro (institutional and structural conditions) dimensions, alongside practical recommendations, including the need for user-centred design, graduated immersion protocols, staff training and the development of ethical and safety guidelines to support sustainable adoption. Originality/value This article introduces a sensory-adapted framework that conceptualises UVR as an enabling technology, offering a multi-level, sensory-adapted framework that integrates individual, technological and systemic factors. It contributes novel insights into the design and implementation of immersive systems to support inclusive leisure and therapeutic participation.

Authors

Institutions

Publication Details

Journal
Journal of Enabling Technologies
Published
2026-09-15
DOI
https://doi.org/10.1108/jet-04-2026-0032
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
article

Underwater virtual reality for neurodivergent participation in scuba diving: an integrative review and sensory-adapted framework

Caglar Bideci, Müjde Bideci
Journal of Enabling Technologies
Virtual Reality Applications and Impacts
article

Underwater virtual reality for neurodivergent participation in scuba diving: an integrative review and sensory-adapted framework

Caglar Bideci, Müjde Bideci
article en

Abstract

Purpose Despite growing interest in virtual reality (VR) as a tool to support neurodivergent individuals, limited attention has been given to how immersive and underwater virtual reality (UVR) can be designed and implemented as enabling technologies within leisure and therapeutic contexts. This study aims to develop a sensory-adapted framework to guide the design and implementation of UVR systems that support neurodivergent participation, well-being and accessibility. Design/methodology/approach An integrative review methodology was applied, guided by PRISMA-informed procedures. A total of 43 studies between 2005 and 2026 were analysed from databases including Web of Science and Scopus with a focus on conceptual integration rather than effect size. Findings The review identifies key mechanisms through which UVR can function as an enabling technology, including sensory regulation, controlled immersion and enhanced confidence-building in simulated environments. However, successful implementation depends on addressing barriers such as sensory overload risks, limited staff training, technological complexity and institutional constraints. The study proposes a sensory-adapted framework encompassing micro (individual sensory and emotional processes), meso (technological and interactional features) and macro (institutional and structural conditions) dimensions, alongside practical recommendations, including the need for user-centred design, graduated immersion protocols, staff training and the development of ethical and safety guidelines to support sustainable adoption. Originality/value This article introduces a sensory-adapted framework that conceptualises UVR as an enabling technology, offering a multi-level, sensory-adapted framework that integrates individual, technological and systemic factors. It contributes novel insights into the design and implementation of immersive systems to support inclusive leisure and therapeutic participation.

Journal of Enabling Technologies
Canterbury Christ Church University (GB), Creative Technology (Singapore) (SG)
Openalex Percentile: Top 8%
Virtual Reality Applications and Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.