VIVARIA: a desktop hand-tracked virtual laboratory for 3Rs-aligned animal procedure simulation

Abstract This study investigated the feasibility and usability of a desktop-based virtual environment using markerless hand tracking to support early-stage procedural familiarization with laboratory animal facility procedures. The simulator, developed in Unity, utilized Ultraleap markerless hand-tracking sensor. The system implemented a modular task/step/condition architecture and automatically logged objective interaction metrics, including completion time, errors, rewinds, and grasp attempts. Twenty-six participants performed three simulated procedures (mouse cage transfer, jaw blood collection, and intraperitoneal injection). Performance logs were analyzed together with post-session questionnaire responses assessing usability and perceived educational value. Completion times differed substantially across procedures. The mouse cage transfer task was completed rapidly (27.99±15.05 s), whereas the jaw blood collection task required significantly longer execution times (124.72±76.09 s) than the intraperitoneal injection task (86.16±40.35 s; $$W=52.0$$ , $$p=0.001$$ ). Critical errors were concentrated in the precision-demanding procedures, with 19 errors recorded in the jaw blood collection task and 10 in the intraperitoneal injection task, while no errors occurred during cage transfer. Step-level analysis further highlighted the difficulty of the jaw blood sampling phase, which showed a success rate of 46.15%, compared with 76.92% for the injection step and near-perfect success for preparatory steps. The results suggest that desktop-based virtual laboratories using markerless hand tracking can provide a viable preparatory environment for laboratory animal science training. Precision-sensitive interactions remained challenging, but the system highlighted differences in interaction difficulty within the desktop markerless hand-tracked environment and enabled detailed analysis of interaction behavior. Educational efficacy, transfer to live-animal procedures, and direct 3Rs reduction outcomes remain to be verified through controlled learning trials, although such platforms may offer a viable preparatory environment for workflow orientation before users interact with live animals

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Publication Details

Journal
Virtual Reality
Published
2026-09-11
DOI
https://doi.org/10.1007/s10055-026-01488-y
Primary Topic
Veterinary Practice and Education Studies
Type
article
Field-Weighted Citation Impact
0.00

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article

VIVARIA: a desktop hand-tracked virtual laboratory for 3Rs-aligned animal procedure simulation

B. Grossi, Pietro Cerveri, Federica Riva, Massimo Verzeni et al.
Virtual Reality
Veterinary Practice and Education Studies
article

VIVARIA: a desktop hand-tracked virtual laboratory for 3Rs-aligned animal procedure simulation

B. Grossi, Pietro Cerveri, Federica Riva, Massimo Verzeni, Francesco Migliavacca, Luca Mainardi
article en

Abstract

Abstract This study investigated the feasibility and usability of a desktop-based virtual environment using markerless hand tracking to support early-stage procedural familiarization with laboratory animal facility procedures. The simulator, developed in Unity, utilized Ultraleap markerless hand-tracking sensor. The system implemented a modular task/step/condition architecture and automatically logged objective interaction metrics, including completion time, errors, rewinds, and grasp attempts. Twenty-six participants performed three simulated procedures (mouse cage transfer, jaw blood collection, and intraperitoneal injection). Performance logs were analyzed together with post-session questionnaire responses assessing usability and perceived educational value. Completion times differed substantially across procedures. The mouse cage transfer task was completed rapidly (27.99±15.05 s), whereas the jaw blood collection task required significantly longer execution times (124.72±76.09 s) than the intraperitoneal injection task (86.16±40.35 s; $$W=52.0$$ , $$p=0.001$$ ). Critical errors were concentrated in the precision-demanding procedures, with 19 errors recorded in the jaw blood collection task and 10 in the intraperitoneal injection task, while no errors occurred during cage transfer. Step-level analysis further highlighted the difficulty of the jaw blood sampling phase, which showed a success rate of 46.15%, compared with 76.92% for the injection step and near-perfect success for preparatory steps. The results suggest that desktop-based virtual laboratories using markerless hand tracking can provide a viable preparatory environment for laboratory animal science training. Precision-sensitive interactions remained challenging, but the system highlighted differences in interaction difficulty within the desktop markerless hand-tracked environment and enabled detailed analysis of interaction behavior. Educational efficacy, transfer to live-animal procedures, and direct 3Rs reduction outcomes remain to be verified through controlled learning trials, although such platforms may offer a viable preparatory environment for workflow orientation before users interact with live animals

Virtual Reality
Humanitas University (IT), University of Milan (IT), University of Pavia (IT), Fondazione IRCCS Ca' Granda Ospedale Maggiore Policlinico (IT), IRCCS Humanitas Research Hospital (IT), Politecnico di Milano (IT)
Università degli Studi di Pavia
Openalex Percentile: Top 7%
Veterinary Practice and Education Studies
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