Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Models

Accurate modelling of illumination is central to realistic image synthesis and scene understanding. Yet, there is little exploration into whether image generative models are good at this task or whether physical plausibility remains a key challenge for them. Clearly, significant progress has been made in realistic image synthesis, but do models truly understand lighting in a physically accurate manner? To answer this question, this work proposes a benchmark to assess the lighting understanding and harmonisation capabilities of generative models. Our key insight is that evaluating lighting understanding for such models only requires testing how well they insert novel objects into real photographs whilst maintaining consistent illumination. To do so, we use a multi-illumination dataset with images containing simple objects serving as "light probes", and prompt models to inpaint the same object onto the original image, then compare the generated results against the ground-truth light probes. We then estimate the lighting direction, colour and radiance distribution from the inpainted probes, providing a quantitative measure of illumination accuracy and photometric realism. Our work establishes a scalable evaluation protocol to systematically assess how well generative models capture and reproduce real-world lighting, offering a foundation for benchmarking the photometric accuracy of any future models. All code and data are available at https://lvsn.github.io/SheddingLight/.

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Institutions

Publication Details

Journal
ACM Transactions on Graphics
Published
2026-11-09
DOI
https://doi.org/10.1145/3842579
Citations
1
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
2.01

Funders

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article

Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Models

Yannick Hold-Geoffroy, Jean‐François Lalonde, Justine Giroux, Jack Hilliard et al.
1 citations
ACM Transactions on Graphics
Computer Graphics and Visualization Techniques
2.01
article

Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Models

Yannick Hold-Geoffroy, Jean‐François Lalonde, Justine Giroux, Jack Hilliard, Javier Vázquez-Corral
article en
1 citations

Abstract

Accurate modelling of illumination is central to realistic image synthesis and scene understanding. Yet, there is little exploration into whether image generative models are good at this task or whether physical plausibility remains a key challenge for them. Clearly, significant progress has been made in realistic image synthesis, but do models truly understand lighting in a physically accurate manner? To answer this question, this work proposes a benchmark to assess the lighting understanding and harmonisation capabilities of generative models. Our key insight is that evaluating lighting understanding for such models only requires testing how well they insert novel objects into real photographs whilst maintaining consistent illumination. To do so, we use a multi-illumination dataset with images containing simple objects serving as "light probes", and prompt models to inpaint the same object onto the original image, then compare the generated results against the ground-truth light probes. We then estimate the lighting direction, colour and radiance distribution from the inpainted probes, providing a quantitative measure of illumination accuracy and photometric realism. Our work establishes a scalable evaluation protocol to systematically assess how well generative models capture and reproduce real-world lighting, offering a foundation for benchmarking the photometric accuracy of any future models. All code and data are available at https://lvsn.github.io/SheddingLight/.

ACM Transactions on GraphicsVol. 45(6)
Universitat Autònoma de Barcelona (ES), Adobe Systems (United States) (US), Université Laval (CA), Computer Vision Center (ES)
Fundación BBVA, Centres de Recerca de Catalunya, Generalitat de Catalunya, Alliance de recherche numérique du Canada, Natural Sciences and Engineering Research Council of Canada, European Regional Development Fund, Agencia Estatal de Investigación
Openalex Percentile: Top 16%
Computer Graphics and Visualization Techniques
2.01
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