Two-Layer Ultra-Wideband Localization: Scalability for Dense Wearable Motion Capture

A recurrent challenge in scaling ultra-wideband (UWB) motion-capture systems is interference management when many ranging transactions coexist in time and space. To address this, we study a two-layer localization architecture that separates field-level player localization from local on-body pose tracking, allowing the two tasks to operate with different communication regimes and spatial-reuse policies. A stochastic-geometry framework is used to map sport-dependent parameters, including player density, field size, tag count, anchor count, update rates, and ranging airtime, to reliability and update-rate tradeoffs. The analytical model is parameterized using controlled experiments that characterize ranging success under temporal overlap, player distance, and variable-delay scheduling. These measurements inform the design of a proximity-aware local coordination strategy. We apply our proposed approach to soccer, volleyball, and ice hockey as representative use cases. Our results show that proximity-aware coordination can provide a scalable and lightweight interference management mechanism. Coordination is activated only where local player clustering creates strong interference, while spatially separated players continue to share resources without coordination. For the highest-density scenario tested, this increases the local-layer ranging success from below 50% without coordination to over 80% in four- and eight-player congestion clusters, while avoiding network-wide coordination overhead.

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Publication Details

Journal
Sensors
Published
2026-09-09
DOI
https://doi.org/10.3390/s26185738
Primary Topic
Indoor and Outdoor Localization Technologies
Type
article
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article

Two-Layer Ultra-Wideband Localization: Scalability for Dense Wearable Motion Capture

Jorge F. Schmidt, Dominik Müller, Michael Sonnberger
Sensors
Indoor and Outdoor Localization Technologies
article

Two-Layer Ultra-Wideband Localization: Scalability for Dense Wearable Motion Capture

Jorge F. Schmidt, Dominik Müller, Michael Sonnberger
article en

Abstract

A recurrent challenge in scaling ultra-wideband (UWB) motion-capture systems is interference management when many ranging transactions coexist in time and space. To address this, we study a two-layer localization architecture that separates field-level player localization from local on-body pose tracking, allowing the two tasks to operate with different communication regimes and spatial-reuse policies. A stochastic-geometry framework is used to map sport-dependent parameters, including player density, field size, tag count, anchor count, update rates, and ranging airtime, to reliability and update-rate tradeoffs. The analytical model is parameterized using controlled experiments that characterize ranging success under temporal overlap, player distance, and variable-delay scheduling. These measurements inform the design of a proximity-aware local coordination strategy. We apply our proposed approach to soccer, volleyball, and ice hockey as representative use cases. Our results show that proximity-aware coordination can provide a scalable and lightweight interference management mechanism. Coordination is activated only where local player clustering creates strong interference, while spatially separated players continue to share resources without coordination. For the highest-density scenario tested, this increases the local-layer ranging success from below 50% without coordination to over 80% in four- and eight-player congestion clusters, while avoiding network-wide coordination overhead.

SensorsVol. 26(18)
Vorarlberg University of Applied Sciences (AT)
Openalex Percentile: Top 20%
Indoor and Outdoor Localization Technologies
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Two-Layer Ultra-Wideband Localization: Scalability for Dense Wearable Motion Capture — Jorge F. Schmidt, Dominik Müller, et al. · Sensors (2026) | TGRS Research Map | TGRS