Take Me Home: How Locomotion Methods in Virtual Reality Affect Path Integration Performance
To test this hypothesis, we examined the influence of room-scale VR, continuous artificial locomotion and teleportation on PI performance in VR using the Meta Quest Pro head-mounted display.In a virtual environment containing no local reference points, 35 participants from the student community (16 females, 19 males; 20-42 years, M = 26.06,SD = 5.02;
Authors
- Dennis Edler (ORCID: https://orcid.org/0000-0002-2260-9103)
- Julian Keil (ORCID: https://orcid.org/0000-0002-5284-2002)
- Frank Dickmann (ORCID: https://orcid.org/0000-0002-9012-9419)
- Denise O'Meara
Institutions
- Ruhr University Bochum (DE)
Publication Details
- Journal
- Abstracts of the ICA
- Published
- 2026-09-07
- DOI
- https://doi.org/10.5194/ica-abs-12-104-2026
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- European Commission