Take Me Home: How Locomotion Methods in Virtual Reality Affect Path Integration Performance

To test this hypothesis, we examined the influence of room-scale VR, continuous artificial locomotion and teleportation on PI performance in VR using the Meta Quest Pro head-mounted display.In a virtual environment containing no local reference points, 35 participants from the student community (16 females, 19 males; 20-42 years, M = 26.06,SD = 5.02;

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Publication Details

Journal
Abstracts of the ICA
Published
2026-09-07
DOI
https://doi.org/10.5194/ica-abs-12-104-2026
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00

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article

Take Me Home: How Locomotion Methods in Virtual Reality Affect Path Integration Performance

Dennis Edler, Julian Keil, Frank Dickmann, Denise O'Meara
Abstracts of the ICA
Virtual Reality Applications and Impacts
article

Take Me Home: How Locomotion Methods in Virtual Reality Affect Path Integration Performance

Dennis Edler, Julian Keil, Frank Dickmann, Denise O'Meara
article en

Abstract

To test this hypothesis, we examined the influence of room-scale VR, continuous artificial locomotion and teleportation on PI performance in VR using the Meta Quest Pro head-mounted display.In a virtual environment containing no local reference points, 35 participants from the student community (16 females, 19 males; 20-42 years, M = 26.06,SD = 5.02;

Abstracts of the ICAVol. 12
Ruhr University Bochum (DE)
European Commission
Openalex Percentile: Top 8%
Virtual Reality Applications and Impacts
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