Culturally Familiar Nostalgic Virtual Reality Cognitive Training for Older Adults: A Randomized Controlled Trial in Day-Care Centers

OBJECTIVES: This study examined the effectiveness of a virtual reality based nostalgic cognitive training program for older adults attending day-care centers. METHODS: = 55; mean age = 81.24 years), participants received 12 sessions of VR-based nostalgic cognitive training integrating culturally familiar Taiwanese life scenes (1960s-1990s) with structured multidomain cognitive tasks, or routine activities. The prespecified primary outcome was global cognitive function (MoCA-T). Prespecified secondary outcomes were nostalgia propensity (SNS), depressive symptoms (GDS-15), psychological well-being (PWB-18) and life satisfaction (LSI-SF). Generalized estimating equations (GEE) were used to examine intervention effects. This trial was retrospectively registered at ClinicalTrials.gov (Identifier: NCT06973551). RESULTS: Significant group × time interactions for MoCA-T, SNS, and GDS-15 favored the experimental group. No significant group × time interaction was found for PWB-18 or LSI-SF, although PWB-18 showed within-group improvement in the experimental group. CONCLUSIONS: VR-based nostalgic cognitive training may provide short-term benefits for global cognitive function, nostalgia propensity, and depressive symptoms among older adults in day-care settings.

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Publication Details

Journal
Clinical Gerontologist
Published
2026-09-06
DOI
https://doi.org/10.1080/07317115.2026.2724377
Primary Topic
Nostalgia and Consumer Behavior
Type
article
Field-Weighted Citation Impact
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article

Culturally Familiar Nostalgic Virtual Reality Cognitive Training for Older Adults: A Randomized Controlled Trial in Day-Care Centers

Jong‐Long Guo, Chiu‐Mieh Huang, Su-Fei Huang, Ching-Hao Chang et al.
Clinical Gerontologist
Nostalgia and Consumer Behavior
article

Culturally Familiar Nostalgic Virtual Reality Cognitive Training for Older Adults: A Randomized Controlled Trial in Day-Care Centers

Jong‐Long Guo, Chiu‐Mieh Huang, Su-Fei Huang, Ching-Hao Chang, Vivian Ya-Wen Cheng, Su‐Ching Sung, Chia-Ling Tu
article en

Abstract

OBJECTIVES: This study examined the effectiveness of a virtual reality based nostalgic cognitive training program for older adults attending day-care centers. METHODS: = 55; mean age = 81.24 years), participants received 12 sessions of VR-based nostalgic cognitive training integrating culturally familiar Taiwanese life scenes (1960s-1990s) with structured multidomain cognitive tasks, or routine activities. The prespecified primary outcome was global cognitive function (MoCA-T). Prespecified secondary outcomes were nostalgia propensity (SNS), depressive symptoms (GDS-15), psychological well-being (PWB-18) and life satisfaction (LSI-SF). Generalized estimating equations (GEE) were used to examine intervention effects. This trial was retrospectively registered at ClinicalTrials.gov (Identifier: NCT06973551). RESULTS: Significant group × time interactions for MoCA-T, SNS, and GDS-15 favored the experimental group. No significant group × time interaction was found for PWB-18 or LSI-SF, although PWB-18 showed within-group improvement in the experimental group. CONCLUSIONS: VR-based nostalgic cognitive training may provide short-term benefits for global cognitive function, nostalgia propensity, and depressive symptoms among older adults in day-care settings.

Clinical Gerontologist
National Taiwan Normal University (TW), Chang Gung University of Science and Technology (TW), National Yang Ming Chiao Tung University (TW), Research Management (Norway) (NO), Healing Foundation (AU), Management Sciences (United States) (US)
Openalex Percentile: Top 6%
Nostalgia and Consumer Behavior
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