UniC: A Unified Automotive Cockpit Domain Management System for Enhanced In-vehicle Infotainment

Modern intelligent cockpits consolidate In-Vehicle Infotainment (IVI), navigation, and control-related services on shared heterogeneous hardware. This consolidation creates a resource-management problem because cockpit workloads have different controllability, safety, and performance requirements. Existing open-source cockpit-domain platforms either fix the hardware partition at design time or route IVI through para-virtualized I/O stacks that impose large rendering overheads. As a result, performance-sensitive IVI workloads cannot effectively use onboard GPUs even when safety-critical workloads do not need those resources. We present UniC, a unified cockpit-domain resource management system based on attribute-aware task placement. UniC models each workload through controllability, safety demand, and performance demand, and maps workloads to four execution environments through a piecewise assignment policy. UniC does not replace the underlying safety stack; it preserves hypervisor- and IOMMU-enforced boundaries for safety-critical workloads while avoiding over-provisioned isolation for low-safety infotainment tasks. For IVI, UniC realizes this placement through GPU passthrough, display synthesis acceleration, cross-platform application support, and optional nearby-edge rendering for passenger devices. In our prototype, UniC reduces normalized IVI virtualization overhead from 38.7% to 11.8% compared with the reproduced open-source AMD/Xen baseline, a 26.9-percentage-point reduction. UniC maintains hypervisor-level performance isolation across execution environments. Under controlled network impairment, in-vehicle edge rendering keeps on-screen response latency substantially more stable than a cloud-based alternative.

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Publication Details

Journal
ACM Transactions on Architecture and Code Optimization
Published
2026-09-04
DOI
https://doi.org/10.1145/3845618
Primary Topic
Real-Time Systems Scheduling
Type
article
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article

UniC: A Unified Automotive Cockpit Domain Management System for Enhanced In-vehicle Infotainment

Mohammad R. Haghighat, Zhengwei Qi, Yong Yao, Ziniu Lin et al.
ACM Transactions on Architecture and Code Optimization
Real-Time Systems Scheduling
article

UniC: A Unified Automotive Cockpit Domain Management System for Enhanced In-vehicle Infotainment

Mohammad R. Haghighat, Zhengwei Qi, Yong Yao, Ziniu Lin, Yun Wang, Senhao Yu, Yicheng Gu, Bing Deng, Marc Mao, Yu Wang, Luhai Chen
article en

Abstract

Modern intelligent cockpits consolidate In-Vehicle Infotainment (IVI), navigation, and control-related services on shared heterogeneous hardware. This consolidation creates a resource-management problem because cockpit workloads have different controllability, safety, and performance requirements. Existing open-source cockpit-domain platforms either fix the hardware partition at design time or route IVI through para-virtualized I/O stacks that impose large rendering overheads. As a result, performance-sensitive IVI workloads cannot effectively use onboard GPUs even when safety-critical workloads do not need those resources. We present UniC, a unified cockpit-domain resource management system based on attribute-aware task placement. UniC models each workload through controllability, safety demand, and performance demand, and maps workloads to four execution environments through a piecewise assignment policy. UniC does not replace the underlying safety stack; it preserves hypervisor- and IOMMU-enforced boundaries for safety-critical workloads while avoiding over-provisioned isolation for low-safety infotainment tasks. For IVI, UniC realizes this placement through GPU passthrough, display synthesis acceleration, cross-platform application support, and optional nearby-edge rendering for passenger devices. In our prototype, UniC reduces normalized IVI virtualization overhead from 38.7% to 11.8% compared with the reproduced open-source AMD/Xen baseline, a 26.9-percentage-point reduction. UniC maintains hypervisor-level performance isolation across execution environments. Under controlled network impairment, in-vehicle edge rendering keeps on-screen response latency substantially more stable than a cloud-based alternative.

ACM Transactions on Architecture and Code Optimization
Shanghai Jiao Tong University (CN), Intel (United Kingdom) (GB)
Openalex Percentile: Top 6%
Real-Time Systems Scheduling
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