The Effect of Educational Games on Students’ Academic Achievement in Science and Their Motivation Towards Science Lessons

Educational games are teaching methods designed to create a comfortable environment for students, making learning long lasting, enjoyable, and effective. By actively engaging students in the learning process, educational games make subjects such as science more effective. This study examines the effects of educational games on the academic achievement and motivation of 5th-grade middle school students in science lessons. Science courses can often be challenging for students due to their abstract concepts. Consequently, game-based learning methods are becoming increasingly important in helping students to better understand these topics. In this study, educational games were used to teach the “Cells and Organelles” topic, and their effects on students’ academic achievement and motivation toward science were investigated. The research was conducted using a pre-test-post-test single-group experimental design and was implemented on 32 students attending a public school in Amasya during the 2025-2026 academic year. Over five weeks, students’ active participation was encouraged through various educational games. The findings indicate that game-based instruction significantly improved students’ academic achievement and positively influenced their motivation toward science. In this context, the study demonstrates that educational games are an effective method in science education, offering innovative teaching strategies for teachers and educators.

Authors

Institutions

Publication Details

Journal
Osmangazi Journal of Educational Research
Published
2026-09-01
DOI
https://doi.org/10.59409/ojer.1926462
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
article

The Effect of Educational Games on Students’ Academic Achievement in Science and Their Motivation Towards Science Lessons

Orhan Karamustafaoğlu, Gökhan Sontay, Hüseyin Yolcu, Ecem SÖĞÜT
Osmangazi Journal of Educational Research
Educational Games and Gamification
article

The Effect of Educational Games on Students’ Academic Achievement in Science and Their Motivation Towards Science Lessons

Orhan Karamustafaoğlu, Gökhan Sontay, Hüseyin Yolcu, Ecem SÖĞÜT
article en

Abstract

Educational games are teaching methods designed to create a comfortable environment for students, making learning long lasting, enjoyable, and effective. By actively engaging students in the learning process, educational games make subjects such as science more effective. This study examines the effects of educational games on the academic achievement and motivation of 5th-grade middle school students in science lessons. Science courses can often be challenging for students due to their abstract concepts. Consequently, game-based learning methods are becoming increasingly important in helping students to better understand these topics. In this study, educational games were used to teach the “Cells and Organelles” topic, and their effects on students’ academic achievement and motivation toward science were investigated. The research was conducted using a pre-test-post-test single-group experimental design and was implemented on 32 students attending a public school in Amasya during the 2025-2026 academic year. Over five weeks, students’ active participation was encouraged through various educational games. The findings indicate that game-based instruction significantly improved students’ academic achievement and positively influenced their motivation toward science. In this context, the study demonstrates that educational games are an effective method in science education, offering innovative teaching strategies for teachers and educators.

Osmangazi Journal of Educational ResearchVol. 13(1)
National Nuclear Research Center (AZ), Amasya Üniversitesi (TR)
Quality Education
Openalex Percentile: Top 5%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

The Effect of Educational Games on Students’ Academic Achievement in Science and Their Motivation Towards Science Lessons — Orhan Karamustafaoğlu, Gökhan Sontay, et al. · Osmangazi Journal of Educational Research (2026) | TGRS Research Map | TGRS