Gaming Together on Discord: Teen Gamer's Cross-Platform Practices

Discord is one of the most popular communication platforms among gamers. While prior research has highlighted its role in community building, relatively little attention has been paid to its original gaming context—how it shapes gameplay and social experiences. To address this gap, we conducted semi-structured interviews with 16 teenage Discord users. Through reflexive thematic analysis, we show how players leverage Discord to create more collaborative and socially enriched experiences that extend beyond the game itself. However, gaming together on Discord also resulted in social and security risks. We conceptualize gaming together on Discord as a cross-platform practice that extends gameplay beyond a game and supports players’ social needs. Additionally, cross-platform practice also introduces the ‘platform gap,’ where fragmented governance between platforms exposed players to risks. To address this tension, we propose design implications aimed at bridging the platform gap, strengthening communication channels, and supporting safer gaming experiences.

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Publication Details

Journal
Proceedings of the ACM on Human-Computer Interaction
Published
2026-11-03
DOI
https://doi.org/10.1145/3831286
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00

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article

Gaming Together on Discord: Teen Gamer's Cross-Platform Practices

Yubo Kou, Xinning Gui, Elena Koung
1 links
Proceedings of the ACM on Human-Computer Interaction
Digital Games and Media
article

Gaming Together on Discord: Teen Gamer's Cross-Platform Practices

Yubo Kou, Xinning Gui, Elena Koung
article en

Abstract

Discord is one of the most popular communication platforms among gamers. While prior research has highlighted its role in community building, relatively little attention has been paid to its original gaming context—how it shapes gameplay and social experiences. To address this gap, we conducted semi-structured interviews with 16 teenage Discord users. Through reflexive thematic analysis, we show how players leverage Discord to create more collaborative and socially enriched experiences that extend beyond the game itself. However, gaming together on Discord also resulted in social and security risks. We conceptualize gaming together on Discord as a cross-platform practice that extends gameplay beyond a game and supports players’ social needs. Additionally, cross-platform practice also introduces the ‘platform gap,’ where fragmented governance between platforms exposed players to risks. To address this tension, we propose design implications aimed at bridging the platform gap, strengthening communication channels, and supporting safer gaming experiences.

Proceedings of the ACM on Human-Computer InteractionVol. 10(7)
Pennsylvania State University (US)
National Science Foundation
Openalex Percentile: Top 39%
Digital Games and Media
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Gaming Together on Discord: Teen Gamer's Cross-Platform Practices — Yubo Kou, Xinning Gui, et al. · Proceedings of the ACM on Human-Computer Interaction (2026) | TGRS Research Map | TGRS