Exploring Changes in Social Skills of Children with ASD Following Metaverse-Based Training: A Multidimensional Evaluation Study Using Therapist Ratings and Behavioral Observations

Objective: This exploratory study investigated changes in social skills among children with autism spectrum disorder (ASD) following a structured, metaverse-based social skills training (SST) program, while evaluating the utility of a multi-method assessment approach for online intervention environments.Methods: Nineteen children (aged 6-13) with high-functioning ASD participated in a 10-week group program (total 20 sessions) within a customized metaverse platform (ZEP), comprising social skills instruction, roleplaying, and collaborative games. One session was performed for 60 minutes, each group program was conducted by one therapist and one assistant therapist. Outcomes were assessed multidimensionally via therapist ratings (engagement/attending, turn-taking/rule-following, social initiation/overture, appropriate response) and behavioral observation coding (social interaction and engagement).Results: Therapist ratings indicated significant post-intervention improvements across all four domains, most notably in social initiation/overture. Conversely, observational coding revealed no statistically significant changes in the overall frequencies of social interaction or engagement. Further analysis showed that post-program increases in observed social interaction occurred primarily in children with higher baseline therapist ratings (social initiation/overture, engagement/attending) but lower initial observational scores.Conclusion: These divergent results highlight a key measurement distinction: while therapist ratings capture generalized perceived progress, behavioral observation reflects individualized behavioral trajectories. Evaluating metaverse-based interventions for neurodivergent populations requires a multi-method assessment framework to properly interpret nuanced therapeutic outcomes. In subsequent studies, practical ways to understand how social skills acquired by autistic children in virtual spaces can be generalized in reality and narrow the gap between virtual and real life should be sought.

Authors

Institutions

Publication Details

Journal
Korean Journal of Child Studies
Published
2026-08-26
DOI
https://doi.org/10.5723/kjcs.2026.47.3.77
Primary Topic
Autism Spectrum Disorder Research
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
article

Exploring Changes in Social Skills of Children with ASD Following Metaverse-Based Training: A Multidimensional Evaluation Study Using Therapist Ratings and Behavioral Observations

Kanghyuk Do, Eun-Chung Lim, Boram Kim, Goeun Shin et al.
Korean Journal of Child Studies
Autism Spectrum Disorder Research
article

Exploring Changes in Social Skills of Children with ASD Following Metaverse-Based Training: A Multidimensional Evaluation Study Using Therapist Ratings and Behavioral Observations

Kanghyuk Do, Eun-Chung Lim, Boram Kim, Goeun Shin, Hyunkyung Lee
article en

Abstract

Objective: This exploratory study investigated changes in social skills among children with autism spectrum disorder (ASD) following a structured, metaverse-based social skills training (SST) program, while evaluating the utility of a multi-method assessment approach for online intervention environments.Methods: Nineteen children (aged 6-13) with high-functioning ASD participated in a 10-week group program (total 20 sessions) within a customized metaverse platform (ZEP), comprising social skills instruction, roleplaying, and collaborative games. One session was performed for 60 minutes, each group program was conducted by one therapist and one assistant therapist. Outcomes were assessed multidimensionally via therapist ratings (engagement/attending, turn-taking/rule-following, social initiation/overture, appropriate response) and behavioral observation coding (social interaction and engagement).Results: Therapist ratings indicated significant post-intervention improvements across all four domains, most notably in social initiation/overture. Conversely, observational coding revealed no statistically significant changes in the overall frequencies of social interaction or engagement. Further analysis showed that post-program increases in observed social interaction occurred primarily in children with higher baseline therapist ratings (social initiation/overture, engagement/attending) but lower initial observational scores.Conclusion: These divergent results highlight a key measurement distinction: while therapist ratings capture generalized perceived progress, behavioral observation reflects individualized behavioral trajectories. Evaluating metaverse-based interventions for neurodivergent populations requires a multi-method assessment framework to properly interpret nuanced therapeutic outcomes. In subsequent studies, practical ways to understand how social skills acquired by autistic children in virtual spaces can be generalized in reality and narrow the gap between virtual and real life should be sought.

Korean Journal of Child StudiesVol. 47(3)
Korea Development Institute (KR), Home Office (GB), Jobu University (JP), Mineral Products Association (GB), Joongbu University (KR), Child Guidance Center (US)
Ministry of Science and ICT, South Korea, Institute for Information and Communications Technology Promotion
Quality Education
Openalex Percentile: Top 9%
Autism Spectrum Disorder Research
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.