Effects of a Game-Based Number Sense Intervention: A Single-Case Experimental Design Study With Students With Learning Disabilities

This study examined the effectiveness of game-based activities in promoting number sense acquisition among middle school students with learning disabilities. A single-case experimental design was employed with three students, following a pilot implementation. The intervention consisted of structured board game-based instructional sessions designed to support number sense development. Effectiveness was evaluated through visual analysis and Tau-U effect size calculations. Findings indicated that all participants acquired number sense skills within a limited number of instructional sessions and followed up and generalized these skills during the follow-up and generalization phases. Tau-U analyses revealed large effect sizes across baseline–intervention, baseline–follow-up, and baseline–generalization comparisons. Social validity data obtained through semi-structured interviews with teachers and parents demonstrated that the intervention was perceived as effective, enjoyable, and worthy of further expansion. The results suggest that game-based interventions may serve as an effective and evidence-informed approach for supporting number sense acquisition in students with learning disabilities. Implications for practice and future research are discussed.

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Publication Details

Journal
Learning Disability Quarterly
Published
2026-08-26
DOI
https://doi.org/10.1177/07319487261479343
Primary Topic
Cognitive and developmental aspects of mathematical skills
Type
article
Field-Weighted Citation Impact
0.00

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article

Effects of a Game-Based Number Sense Intervention: A Single-Case Experimental Design Study With Students With Learning Disabilities

Mustafa Ceylan, İremsu Çevik
Learning Disability Quarterly
Cognitive and developmental aspects of mathematical skills
article

Effects of a Game-Based Number Sense Intervention: A Single-Case Experimental Design Study With Students With Learning Disabilities

Mustafa Ceylan, İremsu Çevik
article en

Abstract

This study examined the effectiveness of game-based activities in promoting number sense acquisition among middle school students with learning disabilities. A single-case experimental design was employed with three students, following a pilot implementation. The intervention consisted of structured board game-based instructional sessions designed to support number sense development. Effectiveness was evaluated through visual analysis and Tau-U effect size calculations. Findings indicated that all participants acquired number sense skills within a limited number of instructional sessions and followed up and generalized these skills during the follow-up and generalization phases. Tau-U analyses revealed large effect sizes across baseline–intervention, baseline–follow-up, and baseline–generalization comparisons. Social validity data obtained through semi-structured interviews with teachers and parents demonstrated that the intervention was perceived as effective, enjoyable, and worthy of further expansion. The results suggest that game-based interventions may serve as an effective and evidence-informed approach for supporting number sense acquisition in students with learning disabilities. Implications for practice and future research are discussed.

Learning Disability Quarterly
Artvin Coruh University (TR)
Türkiye Bilimsel ve Teknolojik Araştırma Kurumu
Quality Education
Openalex Percentile: Top 8%
Cognitive and developmental aspects of mathematical skills
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Effects of a Game-Based Number Sense Intervention: A Single-Case Experimental Design Study With Students With Learning Disabilities — Mustafa Ceylan, İremsu Çevik · Learning Disability Quarterly (2026) | TGRS Research Map | TGRS