Uneven by Design: How Generative AI Interfaces Reinforce Digital Divides Across Modalities

Uneven interface design in generative AI (GenAI) systems risk amplifying digital divides across education, work, and creative production. We first synthesize 207 peer-reviewed studies following PRISMA guidelines to derive a six-phase interaction framework (Orientation, Input, Generation, Output Evaluation, Refinement, and Export) that captures end-to-end user experience. We then apply this framework to cross-modal feature mapping of 20 representative GenAI tools spanning text, image, video, and audio. Our analysis reveals a consistent structural imbalance: more than 60 percent of reviewed studies concentrate on early-stage functions such as onboarding and prompt formulation, while providing limited support for reflection, verification, and iterative improvement. This imbalance varies across modalities, with image and video systems offering richer exploratory affordances, and text and audio tools depending more heavily on preexisting user literacy. We propose three design directions to support more accountable GenAI adoption, including cyclical interaction workflows, cross-modal consistency standards, and embedded learning scaffolds.

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Publication Details

Journal
International Journal of Human-Computer Interaction
Published
2026-08-25
DOI
https://doi.org/10.1080/10447318.2026.2719091
Primary Topic
Innovative Human-Technology Interaction
Type
article
Field-Weighted Citation Impact
0.00

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article

Uneven by Design: How Generative AI Interfaces Reinforce Digital Divides Across Modalities

Hyo Chang Kim, Stefan Pasch, Yong Gu Ji, Min Chul et al.
International Journal of Human-Computer Interaction
Innovative Human-Technology Interaction
article

Uneven by Design: How Generative AI Interfaces Reinforce Digital Divides Across Modalities

Hyo Chang Kim, Stefan Pasch, Yong Gu Ji, Min Chul, Suhwan Jung, Ga Young Yoo, Sujeong Han
article en

Abstract

Uneven interface design in generative AI (GenAI) systems risk amplifying digital divides across education, work, and creative production. We first synthesize 207 peer-reviewed studies following PRISMA guidelines to derive a six-phase interaction framework (Orientation, Input, Generation, Output Evaluation, Refinement, and Export) that captures end-to-end user experience. We then apply this framework to cross-modal feature mapping of 20 representative GenAI tools spanning text, image, video, and audio. Our analysis reveals a consistent structural imbalance: more than 60 percent of reviewed studies concentrate on early-stage functions such as onboarding and prompt formulation, while providing limited support for reflection, verification, and iterative improvement. This imbalance varies across modalities, with image and video systems offering richer exploratory affordances, and text and audio tools depending more heavily on preexisting user literacy. We propose three design directions to support more accountable GenAI adoption, including cyclical interaction workflows, cross-modal consistency standards, and embedded learning scaffolds.

International Journal of Human-Computer Interaction
Yonsei University (KR), Institute of Engineering (NP), Ghent University Global Campus (KR), Hanyang University (KR), Hankuk University of Foreign Studies (KR), Stanford University (US)
Hankuk University of Foreign Studies, Ministry of Culture, Sports and Tourism
Quality Education
Openalex Percentile: Top 7%
Innovative Human-Technology Interaction
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Uneven by Design: How Generative AI Interfaces Reinforce Digital Divides Across Modalities — Hyo Chang Kim, Stefan Pasch, et al. · International Journal of Human-Computer Interaction (2026) | TGRS Research Map | TGRS