Can different exercise modalities improve esports performance? Study protocol for a 12-week three-arm randomized controlled trial

BACKGROUND: Growing evidence indicates a positive association between physical exercise and both cognitive functions and gaming performance in esports players. However, most existing studies focus on acute or short-term effects and are limited by small sample sizes and a lack of follow-up assessments. Furthermore, comparisons between different exercise modalities remain largely unexplored. Therefore, longitudinal studies comparing optimal exercise protocols and their sustained effects on esports performance are critically needed. OBJECTIVE: This study aims to: (1) investigate and compare the long-term effects of 12-week high-intensity interval training (HIIT) and moderate-intensity continuous training (MICT) on various dimensions of esports performance in first-person shooter (FPS) gamers; (2) examine the sustainability of these effects through a 4-week follow-up assessment; and (3) explore the potential associations between physical competence, psychological skills, and gaming performance. METHODS: In this three-arm randomized controlled trial, 195 FPS gamers (aged 18-29) will be randomly assigned to HIIT, MICT, or control groups. Interventions consist of three weekly sessions for 12 weeks (HIIT: 10 × 1-minute high-intensity bouts interspersed with 1-minute active recovery; MICT: 20-minute continuous moderate-intensity exercise). The primary outcome is flicking capacity (a core metric of esports performance). Secondary outcomes include other gaming operational metrics, esports-related psychological skills, body composition, and physical competence. All outcomes will be assessed at baseline, post-intervention (12 weeks), and follow-up (16 weeks). DISCUSSION: This protocol outlines a standardized longitudinal framework to address the critical lack of evidence-based esports training guidelines. Anticipated findings will further validate the benefits of physical exercise on esports performance, providing essential long-term empirical evidence for integrating optimal exercise modalities into esports training regimens. Furthermore, exploring the associations between physical competence, psychological skills, and operational performance will offer insights into the behavioral pathways of performance enhancement. TRIAL REGISTRATION: ClinicalTrials.gov (NCT07150312). Registered on Aug 29, 2025.

Authors

Institutions

Publication Details

Journal
PLoS ONE
Published
2026-08-25
DOI
https://doi.org/10.1371/journal.pone.0357119
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Can different exercise modalities improve esports performance? Study protocol for a 12-week three-arm randomized controlled trial

Raymond Kim Wai Sum, Wai-keung Ho, Ye Zheng, Jinde Liu et al.
PLoS ONE
Digital Games and Media
article

Can different exercise modalities improve esports performance? Study protocol for a 12-week three-arm randomized controlled trial

Raymond Kim Wai Sum, Wai-keung Ho, Ye Zheng, Jinde Liu, Ruisi Ma, Di Tang
article en

Abstract

BACKGROUND: Growing evidence indicates a positive association between physical exercise and both cognitive functions and gaming performance in esports players. However, most existing studies focus on acute or short-term effects and are limited by small sample sizes and a lack of follow-up assessments. Furthermore, comparisons between different exercise modalities remain largely unexplored. Therefore, longitudinal studies comparing optimal exercise protocols and their sustained effects on esports performance are critically needed. OBJECTIVE: This study aims to: (1) investigate and compare the long-term effects of 12-week high-intensity interval training (HIIT) and moderate-intensity continuous training (MICT) on various dimensions of esports performance in first-person shooter (FPS) gamers; (2) examine the sustainability of these effects through a 4-week follow-up assessment; and (3) explore the potential associations between physical competence, psychological skills, and gaming performance. METHODS: In this three-arm randomized controlled trial, 195 FPS gamers (aged 18-29) will be randomly assigned to HIIT, MICT, or control groups. Interventions consist of three weekly sessions for 12 weeks (HIIT: 10 × 1-minute high-intensity bouts interspersed with 1-minute active recovery; MICT: 20-minute continuous moderate-intensity exercise). The primary outcome is flicking capacity (a core metric of esports performance). Secondary outcomes include other gaming operational metrics, esports-related psychological skills, body composition, and physical competence. All outcomes will be assessed at baseline, post-intervention (12 weeks), and follow-up (16 weeks). DISCUSSION: This protocol outlines a standardized longitudinal framework to address the critical lack of evidence-based esports training guidelines. Anticipated findings will further validate the benefits of physical exercise on esports performance, providing essential long-term empirical evidence for integrating optimal exercise modalities into esports training regimens. Furthermore, exploring the associations between physical competence, psychological skills, and operational performance will offer insights into the behavioral pathways of performance enhancement. TRIAL REGISTRATION: ClinicalTrials.gov (NCT07150312). Registered on Aug 29, 2025.

PLoS ONEVol. 21(8)
Jinan University (CN), Chinese University of Hong Kong (HK), Fudan University (CN)
Openalex Percentile: Top 4%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.