Preserving Intangible Cultural Heritage Through Augmented Reality and Machine Learning: A Case Study of the One-Bead Netting Stitch

Bead weaving, as a form of Intangible Cultural Heritage (ICH), embodies tacit procedural knowledge transmitted through high-dexterity, fine-motor practice. Existing digital preservation approaches predominantly emphasize artifact documentation, image archives, or stepwise visual overlays, offering limited capacity to capture and formalize the embodied micro-actions that constitute craft expertise. This paper presents a computational framework for modelling bead weaving gestures as structured, classifiable units using egocentric Augmented Reality (AR) sensing and sequential deep learning. Focusing on the One-Bead Netting stitch as a bounded and repeatable workflow, a gesture taxonomy was developed through craft analysis and expert consultation to operationalize core micro-actions for segmentation and supervised modelling. The system was deployed on Microsoft HoloLens 2 to capture lightweight three-dimensional hand skeletal data from two novice participants who completed structured training prior to data collection. Gesture data were recorded from an egocentric perspective, enabling non-invasive tracking of fine-motor weaving actions during natural weaving of the One-Bead Netting stitch. Following a supervised learning pipeline encompassing schema design, skeletal normalization, temporal segmentation, and model training, a hybrid Convolutional Neural Network and Long Short-Term Memory (CNN-LSTM) architecture was trained to classify four compulsory bead weaving gestures, achieving 69.22% validation accuracy. A reduced two-class model focusing on the primary stitching gestures achieved 73% validation accuracy. Beyond classification performance, the study demonstrates a reproducible methodology for translating embodied craft practice into computationally interpretable representations. The proposed framework contributes to the development of gesture-level preservation strategies and lays the groundwork for AR-based instructional feedback systems that support the transmission of embodied cultural knowledge within Human-Computer Interaction contexts.

Authors

Institutions

Publication Details

Journal
Journal on Computing and Cultural Heritage
Published
2026-08-24
DOI
https://doi.org/10.1145/3843741
Primary Topic
Image Processing and 3D Reconstruction
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Preserving Intangible Cultural Heritage Through Augmented Reality and Machine Learning: A Case Study of the One-Bead Netting Stitch

Martha Dais Ferreira, Rowland Goddy-Worlu, Claire Nicholas, Derek F. Reilly et al.
Journal on Computing and Cultural Heritage
Image Processing and 3D Reconstruction
article

Preserving Intangible Cultural Heritage Through Augmented Reality and Machine Learning: A Case Study of the One-Bead Netting Stitch

Martha Dais Ferreira, Rowland Goddy-Worlu, Claire Nicholas, Derek F. Reilly, James Forren
article en

Abstract

Bead weaving, as a form of Intangible Cultural Heritage (ICH), embodies tacit procedural knowledge transmitted through high-dexterity, fine-motor practice. Existing digital preservation approaches predominantly emphasize artifact documentation, image archives, or stepwise visual overlays, offering limited capacity to capture and formalize the embodied micro-actions that constitute craft expertise. This paper presents a computational framework for modelling bead weaving gestures as structured, classifiable units using egocentric Augmented Reality (AR) sensing and sequential deep learning. Focusing on the One-Bead Netting stitch as a bounded and repeatable workflow, a gesture taxonomy was developed through craft analysis and expert consultation to operationalize core micro-actions for segmentation and supervised modelling. The system was deployed on Microsoft HoloLens 2 to capture lightweight three-dimensional hand skeletal data from two novice participants who completed structured training prior to data collection. Gesture data were recorded from an egocentric perspective, enabling non-invasive tracking of fine-motor weaving actions during natural weaving of the One-Bead Netting stitch. Following a supervised learning pipeline encompassing schema design, skeletal normalization, temporal segmentation, and model training, a hybrid Convolutional Neural Network and Long Short-Term Memory (CNN-LSTM) architecture was trained to classify four compulsory bead weaving gestures, achieving 69.22% validation accuracy. A reduced two-class model focusing on the primary stitching gestures achieved 73% validation accuracy. Beyond classification performance, the study demonstrates a reproducible methodology for translating embodied craft practice into computationally interpretable representations. The proposed framework contributes to the development of gesture-level preservation strategies and lays the groundwork for AR-based instructional feedback systems that support the transmission of embodied cultural knowledge within Human-Computer Interaction contexts.

Journal on Computing and Cultural Heritage
Dalhousie University (CA), University of Oklahoma (US)
Sustainable cities and communities
Openalex Percentile: Top 12%
Image Processing and 3D Reconstruction
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.